Bugfix Update - Sep. 16, 2024

The Casting of Frank Stone™

The shadow of Frank Stone looms over Cedar Hills, a town forever altered by his violent past. As a group of young friends are about to discover, Stone’s blood-soaked legacy cuts deep, leaving scars across families, generations, and the very fabric of reality itself.

[h2]Crashes and Blockers[/h2] [list] [*] Fixed a crash in The Phantom of Cedar Steel. [*] Fixed an issue where the user could not return to the main path after reloading a save during The Phantom of Cedar Steel. [/list] [h2]Compatibility and Compliance[/h2] [list] [*] The SteamVR plugin has been disabled. [*] Fixed an issue where accessibility settings were not applied when changing them on the start screen. [/list] [h3]Achievements[/h3] [list] [*] Fixed Cutting Room Floor related issues where the All-Seeing achievement unlocks incorrectly in some instances. [*] Fixed an issue where achievements related to collectibles became frozen at 50% completion in some instances. [*] Fixed an issue where players were not gaining the Plangonologist achievement after collecting all Relliks. [*] Fixed an issue where the Entity Displeased trophy was incorrectly unlocked. [/list] [h2]Relationships[/h2] [list] [*] Fixed an issue tied to the Relationship screen when playing through the Cutting Room Floor. [*] Fixed an issue where Sam’s relationship bar is not affected following certain interactions. [/list] [h2]Audio[/h2] [list] [*] Fixed an issue with an abrupt stop in music during The Massacre at Gerant Manor. [*] Fixed an Audio issue in The Massacre at Gerant Manor where a heartbeat SFX persists not as designed. [*] Fixed an issue where jump-scare audio is played at an incorrect moment in A Curiosity on Main Street. [*] Fixed an issue where the choice loop music was inaudible. [*] Fixed an issue where the credits music continued throughout The Massacre at Gerant Manor. [*] Fixed an issue with SFX for the Trapper doll. [*] Fixed an issue with incorrectly triggered dialogue during Closing the Noose. [*] Fixed an issue with distant audio being incorrectly played in A Curiosity on Main Street. [*] Fixed issues with missing SFX in Murder Mill and The Massacre at Gerant Manor. [*] Fixed issues with missing dialogue in Murder Mill and The Massacre at Gerant Manor. [*] Fixed issues with missing music during In the House of Darkness and A Curiosity on Main Street. [/list] [h2]Graphics and Performance[/h2] [list] [*] Film Grain settings are now always applied to fix an issue with possible graphical corruption. [*] Fixed an issue where the DLSS Anti-Aliasing was sometimes missing. [*] Fixed an issue with lighting exposure within the relationship screen in The Massacre at Gerant Manor. [*] Reduced hitching with shaders in various scenes. [*] Increased the target framerate to 60fps default if the dynamic resolution is turned to on. Dynamic resolution is now off by default. [/list] [h2]UX/UI[/h2] [list] [*] Fixed an issue with keyboard incorrect inversions when selecting dialogue options. [*] Fixed an issue with chapter names in the Cutting Room Floor whilst using a mouse. [/list] [h2]Object and Environments [/h2] [list] [*] Fixed an issue with asset flickering during The Phantom of Cedar Steel. [*] Fixed an issue with texture popping during Beyond the Gate. [*] Fixed a collision issue causing players to fail collecting a Trinket in The Phantom of Cedar Steel. [*] Fixed collision issues in various chapters. [*] Fixed issues with missing or incorrect doors in These Walls Have Eyes, Murder Mill and In the House of Madness. [*] Fixed issues with floating objects in A Perilous Place, Mystery Manor and The Massacre at Gerant Manor. [/list] [h2]Characters [/h2] [list] [*] Fixed an issue where an incorrect character appears for brief appearances in The Massacre at Gerant Manor. [*] Fixed an issue with incorrect character behavior in A Curiosity on Main Street. [*] Fixed an issue with floating hair on Madi during The Massacre at Gerant Manor. [*] Fixed an issue with a character disappearing during Beyond the Gate. [*] Fixed an issue with Jaime incorrectly wearing a backpack in The Phantom of Cedar Steel. [*] Fixed an issue with an incorrect animation looping in Murder Mill. [*] Fixed an issue with Jaime when using the Cutting Room Floor to restart Murder Mill. [*] Fixed issues with missing or freezing animations during Murder Mill, Hunting Ground and Beyond the Gate. [*] Fixed issues with character textures in The Massacre at Gerant Manor, Murder Mill and All Paths Must Cross. [/list] [h2]Misc[/h2] [list] [*] Fixed an issue with a missing camera filter in some endings. [*] Fixed an issue experienced with pausing during Twitch polls. [/list]