Bugfix: Fewer evil trees, fewer lunatics murdering fishmen

Gameplay: -Appoint state religion AI no longer assigns a "religion" tag to each religion which would be removed -Madness outcomes now can't kill evil things, such as vampires or your own agents, and can't kill targets more than 5 links away Other: Bugfixes: -Fixed UI scaling issue in windowed mode -Fixed Ruins exploration only producing the Vinerva outcome -Fixed bug where national action to join the Alliance would process international relationship incorrectly