Bug fixing: Version 1.0.2 is up!

Labyrinth City: Pierre the Maze Detective

Adapted from the bestselling children’s book series Pierre The Maze Detective, play as Pierre in this adventure/puzzle game and recover the stolen Maze Stone. Journey through breathtakingly hand-drawn illustrations, meet eccentric characters, and solve puzzles to save Opera City!

Hello all! After another day of fixing, we are happy to give you version 1.0.2! This new version focused mainly on collectibles and their management within the game. You will now be able to reset your progression within the game to find those collectibles again! Or, should you feel so inclined, train yourself for that sweet, sweet speedrun 100% world record! But that's not all that has been fixed, so please find a more complete list here: [list] [*] added a warning validation popup when selecting "new game" in the main menu; [*] you can remove all progress & collectibles by ticking the remove box when selecting "new game" in the main menu (this won't remove unlocked levels); [*] small graphics fixes; [*] improved achievements tracking; [*] fix an issue when navigating too fast within menus; [*] reworked the collection menu readability. [/list] If after updating to version 1.0.2 (version number appears on the lower right corner of your screen when launching the game), you still encounter any of those bugs, please let us know in the comments here or on our [url=https://discord.gg/HD9ZxWy7Ud]Discord[/url] [h2]Issue Feedback[/h2] When reporting any issue, please let us know: [list] [*] Your system specs (RAM, CPU, GPU, OS + architecture (32 or 64 bits), and any additional information that you think is relevant) [*] What you were doing when the bug happened (launched a new game, accessing a level already played, etc.) [*] Any other information that you think is relevant [/list] See you soon in Opera City!