Bug Fixes Report

Stories of Mara

Dive into the charming Stories of Mara, an episodic slice of life tale about a diverse cast of characters. Get to know your neighbours and bond with them, but… Could you make them stick together to help each other?

Hi everyone! Thank you all for the nice welcoming! We loved you enjoyed Stories of Mara: Chapter One so far! Some of you had reported us some bugs that needed to be fixed, so we did! Here is the list of the errors that have been solved. -Sound settings. We wrote a warning about this, and now we've been able to fix it! You can set the volume of the music, the characters, and the UI in the Main Menu or in the Pause Menu without problem. -Aquila's boats. If you made a blue model to Aquila, the yellow outcome popped out; and viceversa. Now this is fixed! You can make happy (or not) Aquila again. -Loop in the Noho, Caleb, Onzo and Akaji conversation at the port. If you let Noho talk the first time, but interrupted him the second time and regretted that decision, a loop occurred in with Noho started telling the same story from the beginning. This shouldn't occur now. -Blu's orange, Saimi's gift and Bad Ending achievements. Due an intern error, these achievements were impossible to get. -Text errors. A phrase about Mayo popped out when it shouldn't, and some grammatical errors in the Spanish version were fixed. -16:10 resolution. Now you can play the game in 16:9 or in 16:10. If you find any other bug, or see something that isn't well resolved, please let us know! Chibig team.