Bug fix and polish patch

Calico

Calico is a day-in-the-life community sim game where you are given an important and adorable task: rebuild the town’s cat café and fill it with cute and cuddly creatures! Build up your café by filling it with cute furniture, fun decorations, yummy pastries, and get it bustling with animals again!

We're in the middle of working on a big update to expand the gameplay! but in the meantime, we wanted to give you this smaller update with a bunch of bug fixes and quality of life improvements. Enjoy! [list] [*] Added Korean and Latin America Spanish localization [*] Added unique icons for every animal in the animal journal [*] Fixed NPCs getting stuck in some situations and made NPC movement smoother [*] Fixed stores selling clothes, potions, toys, and recipes that the player already owns [*] Fixed animals getting stuck falling on furniture [*] Fixed Freya running to the wrong place when owl club quest starts [*] Fixed credit sequence getting stuck sometimes, and improved credit sequence route [*] Fixed autosave saving while player is in food minigame [*] Fixed duplicate dialogue response options [*] Fixed birds being unable to land if they were too close to the ground, and made it so player can dismount birds while flying [*] Fixed bug that caused NPCs not to follow their schedules sometimes [*] Fixed UI not updating the day of the week name [*] Fixed bug that made it so player couldn't enter furniture mode sometimes [*] Fixed money display getting stuck at 1,000 sometimes [*] Fixed Broomstick getting stuck when following player, and fixed broomstick getting stuck at an angle when respawning [*] Fixed "Succulent Chair" not actually being a chair [*] Fixed small animals stored on big animals floating away [*] Fixed position of small animals put on capybara heads [*] Fixed animals pushing you back when you remove them from your head [*] Fixed cafe music vocals being cut off when they weren't supposed to, and increased frequency of when vocals play [*] Fixed item previews of pangolin and witch toys [*] Fixed large animals not being mountable after removing float potion effect [*] Made "Hide UI" also include button prompts and quest log [*] Made credit sequence repeatable after saving and reloading game [*] Made furniture bounce to indicate when it's selected [*] Made it so that multiple carpets overlapping won't cause graphical glitching [*] Made it easier to reach animals with the unfloat potion [*] Made remote control toy change speed depending on size of animal chasing it [*] Removed turning animation delay from player movement for better control [*] Added sitting direction indicator to chairs that needed it [*] Gave names to unnamed animals, only applies to new save files. Crow:Inkwell, Raven:Poe, Rabbit:Harvey, Snow Dog:Marshmallow, Snowy Deer:Tap Dancer, Arctic Fox:Sugar, Raccoon:Trash King, Pigeon:Flappy, Piggles 2:Wiggles, Piggles 3:Jiggles, Boar:Country Oinks, Deer:Dear, Fox:Focsimile, Black Cat:Unfamiliar [*] Made Tiny tinier [/list] (Mac version will be ready as soon as we can get it!) More news on the gameplay update in the coming months~