Bringing The Past To Life: Volumetrics … More than meets the eye

The 7th Guest VR

The iconic supernatural mystery, The 7th Guest, has been brought back to life with cutting-edge VR technology, that delivers an atmospheric story like no other. Explore the foreboding mansion, solve challenging puzzles, and uncover its dark secrets.

https://store.steampowered.com/app/2456960/The_7th_Guest_VR/ In the depths of another eerie week, a dev post emerges, beckoning you to peer into the shadowy realms of the illustrious volumetric shoots. For those who remember, the original 7th Guest had a fun and engaging story told through full motion video. In those bygone days, the animated pre-rendered graphics and full motion video were absolute technological breakthroughs, made possible in part by the availability of cd-rom drives. [img]{STEAM_CLAN_IMAGE}/44192446/d9b883061e32aa2b0b84c2a019d2275c3eef64e2.gif[/img] In our VR version we want to give that same sense of awe by putting the players inside the beautifully real-time rendered mansion and show the ghostly videos with a special 3d technology called Volumetric video. This technology allows players to experience the ghostly flashback from all sides, and as close as possible, in a way only possible in VR. Since projecting anything on a flat plane in VR simply falls flat and hollow, we devised a different path, a path that would rekindle the essence of those bewitching filmed sequences. An obvious choice would be to use rigged 3D-characters, but that didn't feel in line with the spirit of the original which had 'real actors'. So we went with Volumetric Video, captured at 4DR Studios using a 4DViews system. [img]{STEAM_CLAN_IMAGE}/44192446/7b6c2302f4bff1f86a98669f940703f8acd8b9a1.png[/img] Plus, In order to get those impressive captures to work on standalone headsets we needed the amazing compression abilities of HoloSuite, using HoloEdit by Arcturus. This allowed us to film actual actors, complete in wardrobe, and play their captured meshes back in the game. [img]{STEAM_CLAN_IMAGE}/44192446/e86d1617acea037a8825a39b7fad45367c8945b5.png[/img] [b]BUT WHAT ARE VOLUMETRICS, REALLY?[/b] Volumetric video is like 'bullet time' from the Matrix. The actors stand in the middle of a circle while they're being filmed by cameras all around them. The result is a series of meshes with textures that update each frame. You really have that sensation of being in the same room as the actors. The transition from the original capture to the in-game scenes is astounding, capturing every detail, from the folds in a dress to the subtle movements of a jacket. The actors' performances come to life with nuanced expressions like eye rolls and smirks. [img]{STEAM_CLAN_IMAGE}/44192446/e3628eb3603dc373a71914a51af25f0e276b3cdb.gif[/img] We can’t wait for you to see it in ‘real life’. -Vertigo Games https://store.steampowered.com/app/2456960/The_7th_Guest_VR/