Toxtronyx have now realised their game “Bridge2!” on the powerful Unity engine. Very realistic visuals and lots of new features as well as the possibility to create one’s own levels helped create a completely new game.
[b]Bridge! 2[/b] now also on Linux! In addition to the Linux version a new camera rotation has been added that allows the players to watch their building, depending on the zoom, also from below and above. Further the camera is following the mouse if it gets to the side of the screen now. Last but not least the text of tutorial 1 has been changed and the terrains of the city harbor sceneries has been adapted for a better under water representation.
[b]Changelog[/b]
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[*]Linux version added. Please be aware that this release is considered as "experimental" because we had only very view test machines. If you encounter bigger problems please report them in the Steam forums. Thanks in advance!
[*]Camera rotation has been added and the corresponding text in the first tutorial reworked. The cam can be rotated by pressing and holding the middle mouse button. The degrees are zoom dependent to prevent looks behind the scene borders.
[*]Camera pans now when you move the cursor to the viewport borders. The corresponding text in the first tutorial covers this now too.
[*]Terrains of the city harbor scenarios have been reworked to fix the underwater ground issues especially when the water quality is set to simple.
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