[h1]Patch 3.0 Boss update[/h1]
The Boss and Bossrun is finaly here. The boss is scaling with completed levels and created using random algoritms. Kill the Boss to clear the level.
[h2]Boss propteries[/h2]
The boss is created in 1 to 10 chunks of 9 bricks. The Boss parts will support each other.
[h3]Boss brick types[/h3]
[list]
[*]Glowing (3 variations)
[*]Spike (Can destroy the balls.)
[*]Blue eye (Stun weapon.)
[*]Red eye (homing stun weapon.)
[*]Speedy (Balls hitting this brick will gain speed.)
[*]Ghost (Creating robots if hit by a ball.)
[*]Energy (Boosting energy regeneration of close by Boss bricks.)
[*]Healer (Healing one close by Boss brick.)
[*]Activator (Will activate att Boss weapons when hit by a ball.)
[*]Self Destruct (Hit with a ball to active.)
[*]Robot Chest
[*]Robot feet
[*]Protected top (High Armor)
[/list]