Bloons TD 6 - Update Notes! Version 41.0

Bloons TD 6

The Bloons are back and better than ever! Get ready for a massive 3D tower defense game designed to give you hours and hours of the best strategy gaming available.

[b][url=https://www.reddit.com/r/btd6/comments/1akoc55/update_bloons_td_6_v410_update_notes/]Bloons TD 6 v41.0 - Update Notes on Reddit (with bug fixes and balance changes)![/url][/b] [b][url=https://www.reddit.com/r/btd6/comments/1ar3yav/update_bloons_td_6_v412_update_notes/]41.1 and 41.2 notes.[/url][/b] Available for all platforms. These notes are a bit late, so hopefully you've been enjoying the update already! [img]{STEAM_CLAN_IMAGE}/34128020/ba3fef3c2e38f8768863a89ba801339de26aeb0d.jpg[/img] Update Video: [url=https://t.co/5z5xsffd2B]youtu.be/aMHaWUhZy-w[/url] [h1]New Awesome[/h1][list][*]New Paragon, the Nautic Siege Core![list][*]Starting the new year with a Paragon was a push for the team, especially alongside the launch of BTD6+ on Vision Pro, but we’re really happy with how the versatility has turned out, as the Monkey Sub Paragon provides assistance in different ways depending on its current form.[/*][*]Unsubmerged the Sub utilizes powerful missile attacks, launching powerful pre-emptive AoE missiles at every target to spawn, while unloading a barrage of airburst rockets at anything it, or any of your other towers, can see. Advanced Intel insanity is super fun.[/*][*]While Submerged the sub attacks with a radiation aura that obliterates a huge number of smaller targets with ease, but the main uses in this form are the massive damage and pierce buffs to all Heroes & other Subs within radius. Really hoping to encourage some fun placement synergies here.[/*][*]At all times Submerged or not, the Final Strike ability can be called on to unleash devastation. That really should be capital “D” Devastation.[/*][/list][/*][*]New Map, Sulphur Springs[list][*]We’ve had fun roundabout maps in BTD5 and we harken to that around a different visual theme than usual and effort behind specific placement locations.[/*][/list][/*][*]New Quests[list][*]Pat Fusty Hero Test[/*][*]Psi Hero Test[/*][*]MOAB Madness - still great and even better[/*][/list][/*][*]New Trophy Store Items[list][*]Heroes: Benjamin pet - it’s a mouse of course! Yes, we couldn’t resist.[/*][*]Bloons: MOAB Bee skin, because, well, bees[/*][*]Game & UI: Dread Rising avatar (Dreadbloon), Year of the Wood Dragon profile banner[/*][/list][/*][*]Limited Time only[list][*]Powers: Pontoon Chocolate Bar[/*][*]Avatar: Flower Friends Corvus[/*][/list][/*][*]New CT Team Store items[list][*]Base Props: Wizard Apprentice prop[/*][*]Team Banners: Monkey Squad banner[/*][*]Icons: Year of the Dragon icon, Cheeping Chick icon[/*][*]Frames: Year of the Dragon frame, Bees N’ Flowers frame[/*][/list][/*][/list][h1]Game Changes / Additions[/h1][list][*]Much requested, Apopalypse Mode now grants end of round cash. We’ve agreed that start strategies feel too limited, especially on harder maps, so this is intended to bring more variety back to the mode.[/*][*]As always intended, Boss Challenge mode now allows for co-op, with separate score tracking for all player counts[/*][*]Looking back and reviewing CHIMPS in the game in general over the past few years we feel that there are 2 main standout problems. The first is that CHIMPS is unapproachable for new players and a very difficult gameplay loop to initially get excited about and break into, and the second is that the majority of the people who are invested in this gameplay loop already don’t play it within the base game most of the time since the Challenge Editor makes it more approachable. Given this we have made the following changes:[list][*]CHIMPS mode now allows for a 'Retry Last Round' option, upon defeat allowing players to reload the previous round before the defeat occurred[/*][*]This is essentially a ‘home + reload save’ rather than a ‘Continue’ and so choosing to retry at any point will invalidate the run for any Black Medal purposes, but still grants the Red Medal on completion.[/*][*]It is important to us that CHIMPS remains a completely fair free to play pinnacle endgame experience, so this option will remain free to use just like in custom challenge creation[/*][/list][/*][*]Maps Menu Search Functionality[list][*]Players can now search within the maps menu to more easily track down the ones they are looking for, map names are also localized to the current language the player has set[/*][/list][/*][*]Along with this a number of QoL terms can be used for filtering this search[list][*]Commands start with ‘/’, and return results both in English and the language currently set if different from English[/*][*]Searching by map name does not require a full exact match but commands do[/*][*]/Events shows all maps with any events (Teams, Golden Bloon, Collection)[/*][*]/ShowIncomplete or /NoMedals shows maps that are not Gold/Black Bordered[/*][*]/Show /AllMedals shows maps with all medals (Gold or Black Border)[/*][*]/Black, /Gold, /Silver, /Bronze shows maps with those borders[/*][/list][/*][*]Map Editor[/*][*]Candyfalls Pack containing extra special items, unlockable with Monkey Money or direct IAP[/*][*]Various new free spring themed assets & additions[/*][*]New asset tags for Candy (Biome), Spring (Biome), Easter (Seasonal)[/*][*]Multi-stage quests now allow for any stage to be replayed without resetting the quest[/*][*]Arabic Language[list][*]By popular request and with any number of technical and display issues for right to left reading script, Arabic is finally in the game![/*][/list][/*][/list] [b]Looking Forward[/b] [list][*]So happy to be starting the year with a new Paragon, with our launch ready version of BTD6+ on Vision Pro, and with our PlayStation version ready to submit! January has been incredibly busy and tactical, but we did take important time out for planning the year ahead. We can’t talk about everything quite yet, as we need to make sure the full team has reviewed the calendar first but here are a few of the things that we’re super excited to bring to the game! Cheers to an awesome 2024 ahead, and thanks in advance for your feedback![list][*]Console: PlayStation is heading into submission very soon. We don’t have a release date to announce yet so keep an eye on our official socials for news. PlayStation will launch as a PS4 game so it will be playable on both PS4 and PS5. Switch development will start immediately and we’ll keep you updated on status and timeline. Once Switch is in submission we’ll dig into the content updates that we all want to see on all 3 console platforms.[/*][*]Player Creator Systems: As mentioned in December, we have been working on systems to help highlight the incredible content players are creating for Maps, Challenges, and Odysseys. We are framing this around Accolades - visual tags that other players can purchase as IAPs to express their praise for any given curation. There will be ~10 of these at launch, each of them expressing support for the visuals, hard work, intelligence, fun, and challenge of player creations. The IAP structure is central to the revenue share back to the player creators, as a portion of that IAP will be paid out via their Nexus.gg account. Along with the Accolades and rev share, we’ll also be featuring player creations in new ways to try to share the spotlight as broadly as possible amongst creations the community is enjoying. We’re intending this for update 42, so wish us luck as there is a lot of backend and UI to these systems![/*][*]New Hero: We’re not ready to reveal the name just yet, but still in the first half of the year we’re planning a Jet Pack Hero. Think multiple mobility upgrades, switching between two weapon types, more bouncy projectiles because they are such fun, and cool build synergies with other flying Monkeys.[/*][*]New Monkey Tower: By northern hemisphere mid summer we’re hoping to add an all new Monkey Tower to the game! New Towers with all of their crosspaths and combinations with other Towers takes significant iteration, so we’ve been working with this concept for a non-military water unit for a long time. Every time we’d see fan art in this direction, we’d bite our tongues, but, yes, from the depths of Monklantis…[/*][*]Teams Event: Bosses are tough, and many players haven’t successfully taken them on or even tried. Teaming up is the classic way to take down bosses, but in co-op the extra hands are balanced by the split of XP. As a proper Teams event, we’re planning a Boss Rush event where aggregate play against the Boss is the way to succeed.[/*][*]Game Editor: Building from the framework of the Map Editor and working with existing modders of BTD6, we hope to deliver in the last quarter of the year a full functional Game Editor with the ability on all platforms to changes stats, damage types, and projectiles of Monkeys, have more choice with roundsets, and have sandbox tools that allow the creation of new game modes like progressive gun-game or rogue-like upgrade choices to allow for completely new game types. We’re hoping to have further mod support enabled for PC with Steam Workshop integration, and to keep building from there![/*][*]More more!: Heaps more we want to do and have penciled in, so that’s where more planning is needed and we don’t want to share that whole list and disappoint ourselves and you. But rest assured we are working on Bosses and Paragons, new Quests with more experiments and lore, Hero Skins, new Maps, hoping to get the Bloonspedia in to help new players, and framing out periodic Legends content drops for players looking for even more challenge.[/*][/list][/*][*]In addition to this being the first update of the year, this is technically our 40th update, since we started out with version 1 at launch! To celebrate this milestone, we have a few fun things planned for the community and wanted to let you all know to keep an eye out. Firstly, we will be planning to run a poll over the next few weeks to pick what tower plushie you would like to see from three options and there may be a chance for some giveaways over on our Twitter/X account but we will have more to share once the poll is up. Secondly, we will be doing a collection event with increased rewards which will be live with the update so get to collecting![/*][*]We hope some or most of that excites you about what adventures the Monkeys will get up to and we hope this update 41 starts your BTD year off well! Thanks so much for playing and we look forward to your feedback on our socials.[/*][/list]