Ow do, Everyone!
Matt here - Lead Designer on [i][b]Blindfire[/b][/i], the arena shooter where total darkness is just another weapon in your arsenal.
Today, I’m absolutely buzzing to share details about our first major update, [b]Race to Kill[/b], which is already available on all platforms. We’ve loaded it up with new features, powerful weapons, and some massive maps, but the star of the show is undoubtedly Kill Race.
Grab a brew, your favourite biscuits and settle in. It’s time to take a closer look at what’s coming to Blindfire next.
[b]KILL RACE: SHOOT TO WIN, FAST![/b]
At its core, [b]Blindfire[/b] has always been about turning the unknown dangers of the darkness into tactical opportunities. With [b]Kill Race[/b], we wanted to crank up the intensity of our pitch-black fights to the death. It’s fast, it’s highly competitive and it’s brilliantly chaotic.
What’s the objective? Rack up kills faster than anyone else. Simple. It's every player for themselves, but don’t worry - there’s a [b]Team Kill Race[/b] variant for those of you who’d prefer to squad up (and blame your mates when things go pearshaped like I do).
[b]Here’s what makes Kill Race a thrill:[/b]
[b]- Dynamic Respawns:[/b] Every time you’re eliminated, you’ll choose your respawn point from a bird’s-eye view of the arena. Then get launched into the action via a very snazzy retro-futuristic pod, and you’re back in the fight within seconds.
[b]- Non-Stop Action:[/b] The pace of Kill Race is unlike anything we’ve done before. With minimal downtime, you’ll spend more time fragging and less time sulking about being fragged.
If you would like to see an exciting match of Kill Race before jumping into the game, watch our latest video:
[previewyoutube=nr7iXOh9dTQ;full][/previewyoutube]
[b]NEW MAPS: SIZE MATTERS… AND SO DOES HEIGHT[/b]
For [b]Kill Race[/b], we’ve designed two brand-new maps, both of which are twice the size of our existing [b]Bodycount[/b] arenas. The biggest difference? Verticality. These maps give you more room to manoeuvre, but they also let you climb - literally - to new heights.
Imagine this with me: you are perched on up on the gantry, surveying the chaos below, waiting to line up your shot… only to realise you’re completely exposed up here. Batman, you are not. It’s risk-versus-reward, it’s a bit of a gamble, and we’re excited to see the creative playstyles you’ll dream up.
Whether you’re the type to skulk in the shadows or to take the high ground like Obi-Wan, these maps bring new tactics to exploit and fresh dangers to fear to Blindfire’s gameplay.
[img]{STEAM_CLAN_IMAGE}/45259657/84fbe2d1536362cba7710f1336e2553aa0b0741d.png[/img]
[b]RESPAWN PODS: BRINGING YOU BACK IN NO TIME![/b]
The respawn mechanic in [b]Kill Race[/b] isn’t just functional - it’s bloody cool (if I do say so myself). When you’re taken out, you’ll get a top-down view of the arena with all the lights on and your opponents flagged clearly, so you can plan your glorious re-entry and your climb up the scoreboard.
That’s not the cool part though, you’ll then be fired up into the arena via a very stylish respawn pod that wouldn’t look out of place in a 80s sci-fi film. It’s practical, it’s cinematic, and yes, it’s the perfect moment for your teammates to shout, “MATT! Could you not just have stayed dead, you’re dragging us down” (Although, perhaps that’s just me, no one seems to appreciate my next-level tactics)
[b]NEW TOOLS OF DESTRUCTION: SCARAB & IMPUNITY[/b]
What’s an update without shiny new ways to eliminate your opponents? Enter the [b]Scarab[/b] and the [b]Impunity[/b], two weapons that couldn’t be more different, but are equally fun to wield.
[b]- The Scarab:[/b] Think rapid fire. It’s an automatic pistol with a fire rate that borders on the absurd. Great for close quarters battles, not so great if you’re trying to stay hidden though.
[b]- The Impunity:[/b] A burst-fire shotgun that pulls no punches. Two shots per trigger pull means double the damage - and double the recoil. If you can control it, you’ll be unstoppable.
These weapons are perfect for Kill Race’s fast-paced gameplay, so don’t hold back! Experiment and find your favourite.
[img]{STEAM_CLAN_IMAGE}/45259657/87d0525267c2761f715192dda11c7dc06726fc6e.png[/img]
[b]THE ELITE 10 - CLIMB THE LEADERBOARDS, CLAIM GLORY![/b]
For those of you who thrive on competition, we’re introducing [b]The Elite 10[/b] - leaderboards that highlight the best of the best across three categories:
[b]- Total Kills:[/b] Prove you’re the deadliest contestant in the arena.
[b]- Points Scored:[/b] Outthink and outplay your opponents with strategic flair.
[b]- Matches Won:[/b] For those front and centre during the Winner’s Showcase time after time.
Earning a spot in the [b]Elite 10[/b] isn’t for the faint of heart, but the glory? Oh, it’s worth it. Perhaps we can put some prizes on the line for the end of the season… 🤔
[b]The Race to Kill[/b] update it’s a glimpse into the future of Blindfire. We’ll continue to build on your feedback and push the boundaries of what’s possible in this pitch-black world. With the game now available on PlayStation 5 as well, it has never been easier to jump into a match with your friends and experience everything Blindfire has to offer. We hope to see you in the arena very soon! 🫡
[i]- Light ‘em up! [/i]