Bite Nite update summary from the last few months!

Settings are now set to automatic by default. This means that depending on the number of players and the game mode selected, the settings will change to what I consider the best settings (may be changed in the future depending on feedback and more testing). Each setting can be individually overridden so you can still play how you want! The setting "Play with bite button" has been updated to "Play with bite button and wooden stakes". If playing without bite button and wooden stakes, then villagers are not allowed to create wooden stakes (no wood or knives will spawn) and ghosts can't drop stakes for the villagers. This was done because without the bite button, there is only ever one vampire, and it was too easy for the villagers to win by killing the vampire (especially in Rescue mode where the player looks like Dracula so everyone knows who the vampire is). Updated how the starting room looks! It's now the outside of the castle and players must use the battering ram to break into the castle! The piggy bank has also been updated. It now sits on a pedestal and will push the pedestal down as it's filled with treasure (in Treasure mode)! Updated the how to play manual and the tutorial. Names of vampires now show in Hide and Seek mode. Names of villagers don't show so they can more easily hide behind objects! Lowered bit timer to 3 seconds for Hide and Seek mode (you will convert to a vampire 3 seconds after being bit instead of 10). Mini Map will show prisoner location for Dracula player in Rescue mode. Hot keys can be rebinded by the player in the main menu settings. The game is still constantly being updated and I welcome all feedback and suggestions! You can join my discord server to communicate directly with me here - https://discord.gg/AqZb6NDz4K Thank you and happy biting!