Binary Star System

[h3]Star systems of all types now have motion based on Keplerian orbital data within a system. The motion of binaries, ternaries, and above are all simulated including black hole - star binaries (see Cygnus X-3) which tend to have the fastest orbits or the triple star Algol (90 Ly). Complex orbital motion is also modeled such as Rigel's (732.9 Ly) 4 stars where star C orbits Rigel A, Ba orbits C, and Bb orbits Ba. Stars are all organized in the same fashion as the data, two stars one being a primary and one a companion. Note that currently you can only transition from companion star to primary while motion is running. [/h3] [b]Improvements:[/b] [list] [*] Star orbital motion added for 2 or more star systems. [*] Performance optimization during motion. [*] Smoother transitions from object to object while motion is running. [*] Updated time control to give a greater range. [/list] [b]Bug Fixes:[/b] [list] [*] Orbital data, especially semi-major axis has been reviewed and corrected. [*] Brief flash fixed when going to a distant star from the Selection menu. [*] Far orbit planet stuttering (when viewed from a moon, e.g. Charon to Pluto) has been fixed. [/list] [previewyoutube=mKpyLO5XMr8;leftthumb][/previewyoutube]