Big Patch Update + New Roulette Mode

TRAIL OUT

Welcome to the festival of explosive races, TRAIL OUT! Reckless racing around the world! Crashes, explosions, destruction, and screaming drivers!

[previewyoutube=fbIucZZpMY4;full][/previewyoutube] Hey, drivers! We are unexpectedly back with a big update, which is designed to improve the quality of the game. Due to the porting of the game to consoles and other marketplaces, we have improved many aspects of the game and finalized some modes! ːMihalychRageː [img]{STEAM_CLAN_IMAGE}/41154827/321003f24df2b922f779f55f9cffd3793ba52442.jpg[/img] MAJOR CHANGES: - Updated Roulette mode (new traps, scenes with Joker and Harley) - Updated Dead Out mode (new enemies, new vehicles and alternate mode of all weapons) - Added director mode to create your videos (invoked via photo mode or Tab in the game) - Three new cars: Speed Zero, Astral X6, LKW - New character skins: Joker and Harley, given out for 10 games with Joker's trap in Roulette - Changes to the balance of game economy and career - Expanded derby maps Cage and Frost, removed Abyss - Other minor changes [img]{STEAM_CLAN_IMAGE}/41154827/bd5cd7c0eab33aa1cea94e3356130309fcaa13b7.jpg[/img] Roulette mode changes: - Death or leaving the mode does not give money - Added scenes with Joker and Harley - Changed the list of machines and added new ones - Random better selects the map and mode for the car - The more often you play, the more interesting the traps will be - Some traps have been reworked for the sake of the fan. - New traps like helicopter with Joker, timer with bomb, no contact with opponents, race with 10 cars! - Improved mode design, added voiceovers and subtitles [img]{STEAM_CLAN_IMAGE}/41154827/3dceace0013d8318fbc7f04a6491124a057370db.jpg[/img] Director mode: - Quick entry into photo mode! Tab or two joysticks together - Possibility to enable Cinematic mode with different cameras - Ability to control time and change cameras manually [img]{STEAM_CLAN_IMAGE}/41154827/1d2ad6a8739a27a98cb2b955e631cbe844715b55.jpg[/img] Dead Out changes: - New enemies and effects - Added 4 other cars on the map, find them! (Azaza, OleGT, Pronco and a broken APC Tyran) - Improved optimization and visuals, game balance and some changes on the map - Gameplay for the main character has been improved, shooting has become easier - Zombie damage has been improved, it's better to shoot at legs or head - Added hand grenade for the main character - Added an unusual enemy that comes to the map after killing the first boss. [img]{STEAM_CLAN_IMAGE}/41154827/f51b7313ac188c37af8bda7b12dc7bb4d564963e.jpg[/img] Main game changes: - Added a new car Astral X6, Speed Zero and LKW - Frost and Cage map derby are larger - The action camera system has been redesigned and looks better - Cars weight is now heavier and better at passing objects - Added a penalty for intentionally using "reset on the road" in race and derby modes - Rebalanced prices and levels in cars so that the long game progression doesn't interfere with the full experience for newcomers to the game - Redesigned oil barrel (and toilet too), now there are more of them on the maps and they affect your tires more negatively - Action camera is shown now sometimes on the billboards on the map as well - More nitro is given in the air - The third type of nitro also regenerates a bit during the game - Added missing skins for the Badger - The Walker GT car has been given the ability to turn on neon bottom lighting with a special skin (movie reference) - Rear license plates are brighter at night - Updated maps pool in career and some events - Updated game shortcut icon (when you add it to your desktop, finally) - Fans have been knocked down a little nicer and better body physics - Added hair physics for some skins and cloth for Joker - Removed different weather in the garage due to performance issues and low visibility - Removed Abyss derby map from the game due to low popularity and outdated concept and visuals (too small map and too dark) Fixes: - Optimization improved in places - Fixed a rare bug where a player could fly out of a car and hit the rear of another car at low speed - Fixed an encountered bug with wheels in Monster Track - Fixed a bug with nitro in SplitScreen mode for the second player - Fixed rare bug with different race start in SplitScreen mode - Fixed mono mode difficulty, by mistake AI could be a little better at tuning cars (especially on GoKart) - Shopping cart got a small flashlight for dark maps - Fixed "moonwalk" in running fans - Improved overall system of calculating pilot's departure through a window or side door - Fixed bug with inability to pass big water on small cars (due to ejection force) - Fixed brightness issue on Nordringloop map - Fixed a bug where a legless/headless driver could get up after dying - Fixed a bug with Action Camera performance, in boss race mode the camera on the boss is shown more often - Improved steam trap explosion, heavy vehicles are no longer thrown away by explosions. - Other minor fixes [img]{STEAM_CLAN_IMAGE}/41154827/29885f65969eba52b26fb4d6a83563fe33dab24a.jpg[/img] [img]{STEAM_CLAN_IMAGE}/41154827/59bc7c04dcd0e512499330981a8817861c9ee401.jpg[/img] [img]{STEAM_CLAN_IMAGE}/41154827/05cb0b6264b8f4646d603e16db7dbc6c630bca62.jpg[/img] [img]{STEAM_CLAN_IMAGE}/41154827/9041fbf17636016fd2c861ef94e1a439304b058b.jpg[/img] [img]{STEAM_CLAN_IMAGE}/41154827/ed15be3108ddc8a7d92e2d9ac9e3efab53861df3.jpg[/img] [img]{STEAM_CLAN_IMAGE}/41154827/6283e95b4627f74a451db5d5103f776a9fdf64c5.jpg[/img] [img]{STEAM_CLAN_IMAGE}/41154827/0f26f828ed849b4cdd9f00d0977df8436b39def4.jpg[/img] [img]{STEAM_CLAN_IMAGE}/41154827/d61c967698b35ebebba48368439cc3d84b4687ad.jpg[/img] [img]{STEAM_CLAN_IMAGE}/41154827/993a63d1d22a518aa6958d40ff5dd389e79656eb.jpg[/img]