Big Heist Update

Hey everyone! We're finally dropping the 4 out of 6 final heists for the game before the full release. The last two will come out when we go out of Early Access. Until then, there will be a few more updates, including: Penguin Village makeover, soundtrack/sound effects, more/better vehicles, and some UI rework. These will take less time than this one did, so stay tuned for a summer full of Penguin Heist! [h2]Additions[/h2] [list] [*] 4 new heists! [*] Logging Camp: Infiltrate the main base of the Iron Flipper located upstream of a logging community [*] Jade Mountain: Discover the secrets of the fish worshipping temple town located on islands in the air [*] Wildest West: Transport a valueable train of aquanite from the mountains, through the western wastelands, into a swamp port by the sea [*] Fish City: Infiltrate the this modern city [*] 25 new items/Blueprints! [*] A ton of new clothes and cosmetics :) [/list] [h2]Fixes[/h2] [list] [*] Updated terrain shaders to run much faster, resulting in significant performance boosts on all levels [*] Fixed settings for realtime lighting for higher graphics settings and enabling realtime shadows [*] Fixed a bug where some objects could not be interacted with [*] Fixed some misbehaving items like the Radio [*] Partly fixed occlusion culling issues (when your camera is very close to the ground or a wall, objects seem to dissapear) [*] Fixed a lot of other tiny bugs [/list] We hope that everyone is still having a great time with the game, and that the updates are bringing something new and exiting to the table. Join us soon for the next updates too! Noot noot!