Big content update: So many new items!

CHANGE: A Homeless Survival Experience

CHANGE is an award nominated homeless survival experience set in a randomly created city with rogue-like elements. Explore, survive, earn perks, find items & kindness to develop your character & escape to a new life. Over 7 years of development & over 200 updates so far!

Well, I keep saying I’m done with this game, then I go and do something like this. It’s another big content update! For both the base game AND the Living city dlc! Sorry it took so long, had a lot of stuff going on in my personal life that threw a spanner into the works, and the trouble with being solo on this right now, is I can't tap someone to replace me when I'm out of sorts. But, we're here now! So what's been going on lately... Well I went to EGX with CHANGE, that was fun, especially getting to see some of you in person. I shall have to rise from my hermit cave of darkness/code to come meet ya more often! Then I had flu.... And about a week after that got covid... Then had a breakup... (things repaired since) Now I'm moving because I can't afford my rent anymore, but that's not so bad. I really should live somewhere with heating anyway. Winter is coming... So yeah, sorry it's been longer than usual and I've been a bit silent, but I'm back and full of fire now! So here's a massive update as a reward for all your patience. Next up I'll have some news about the MOBILE version of CHANGE, as well as maaaaaybe a trailer or screenshot of our NEXT GAME... I've actually got 2 games in development besides change now... Thanks again for all your support and feedback guys, [b]we may yet turn CHANGE into a sleeper hit if you guys keep sharing the game... [/b]every share helps! Please keep telling your friends so we can keep the game studio (me) alive! ^-^ [h1]Changes and new stuff[/h1] [list] [*] We’ve added 27 items! These can be unlocked by getting through the new player levels you’ll need to beat with EXP by playing. One of them… is a MAP! [*] The base game now has: 10 New items & max player level increased to 25! [*] The Living city now has: 17 New items have been added & max player level increased to 32! [*] Added a NO CHALLENGE button to the challenge selection menu, and updated a few other bits of UI in the DLC menu sections. [/list] [h1]Balancing[/h1] [list] [*] Slightly increased begging perk earn rate [*] Fixed searching trash causing barely any hygiene to be lost [*] Spending time in the Arcade or restaurant now provides warmth [*] When you beat a run, you now get 400 bonus xp [/list] [h1]Bug fixes and improvements[/h1] [list] [*] Fixed the sun wiping out the screen during heatwaves when playing in EXTREME WEATHER challenge mode [*] Fixed DLC perks not displaying names [*] Fixed the parent and child walking backwards [*] Made an improvement to the Special/Perm item inventory, items are now ordered based on how often you use them, so the items you use the most/daily will always be near the top and you don’t have to scroll around so much [*] Fixed challenge mode buttons not displaying as completed until you deselect them [*] Fixed some of the newer food items not being detected as food to show the starving quick eat button when starving [*] Fixed some issues with speech bubbles dismissing too early sometimes on interrupt [*] FIXED WELFARE! [*] Fixed some medical/utility items possibly showing in certain circumstances before you unlocked them [*] Fixed street savvy showing as a perk selection twice sometimes [*] Fixed Big pasta pots being endless (sigh) [*] Fixed still being able to use some welfare office options when your crime level is too high [*] Fixed final perk for perk collector achievement [*] Improved timing for welfare clock popups [/list]