Big Changes and Updates | Devlog #1

[b]Welcome back to the development of "A Silent Desolation"![/b] After months of hard work, I'm excited to share the latest updates on my post-apocalyptic, sci-fi survival game. I've made significant improvements to the lighting and environment, enhancing the game's atmosphere and immersiveness. The new dynamic weather system adds a layer of realism and challenge, making the world feel more alive and unpredictable. Monsters have been completely reworked to be more terrifying and challenging. Additionally, I've introduced radiation and acid rain mechanics, which will test your survival skills in new ways. Outposts have been updated to provide essential refuge and resources, and I've added a rover vehicle to help you traverse the harsh terrain. The electrical network, temporal anomalies, and mining systems have all seen major updates. New biomes, including volcanic and desert environments, have been introduced, and significant progress has been made on the launch base and the Moon. [previewyoutube=YWyhpJ-fOQw;full][/previewyoutube] Thank you for your continued support, and stay tuned for more exciting updates! Don't forget to add "A Silent Desolation" [b]to your wishlist[/b] on Steam to stay up-to-date with the latest news and releases! [url=https://discord.gg/DmKwVZaP5e][img]{STEAM_CLAN_IMAGE}/44880358/0ce523cc7b2e9bbb3ff700835b2117da3194d635.jpg[/img][/url]