Bibz and the badboys got some improvments!

[h1]Hey there![/h1] After some chill and rest, I'm back and continue the work on Carebotz. I got some very useful feedback and i tried to polish the game by those. Here is a shortlist of improvements and fixes. [img]{STEAM_CLAN_IMAGE}/39142995/30b7d34bcb7ae4be389e57e57b434afc8353b7ae.png[/img] [h2]BIBZ Improvements[/h2] [list] [*] default speed increased [*] flying physics improved [*] collisions with enemies removed [*] flying won't stop the energy reload anymore [*] engine upgrades effects increased and balanced [*] the enemy disrupting upgrades effects increased [/list] [h2]Common Improvements[/h2] [list] [*] explosions physics improved [*] minigun bullets of the enemies will no more stop instantly Bibz movements [*] ine detonation problem fixed [/list] [img]{STEAM_CLAN_IMAGE}/39142995/c7a7cedaf04afa35ad862b0335e03f6f16f68a37.png[/img] [h2]Story[/h2] [list] [*] a beginning console event added to the game start [*] some story text updated and fixed [/list] Cheers!