Betatest 3.6.2

From the Depths

Over 1000 unique components allow you to build and command voxel vehicles from the deep ocean to outer space! Forge strategies, allegiances and fleets strong enough to destroy eight deadly factions of the planet and reign supreme. A genre-defying mashup of simulation, building, RTS and RPG.

(Remember you might need to restart Steam if you are already in betatest to get it to detect the new build) Add Tracks, Track texture will now keep its original ratio when the track's width is modified Breadboards, Added a comment module with no inputs or outputs, for annotation purposes Change Tracks, It is now possible for modders to add selectable materials for tracks by checking the 'Is available to tracks' option in the material screen of the modding UI Fix Tracks, Fixed a lot of edge cases bugs in tracks creation Decorations, When placing a prefab in mirror mode with the prefab intersecting the mirror plane, all the decorations will now be placed [BUGS-4119] Steam, [BUGS-4113] Changed cases where crank friction loss was applied before kinetic energy was added to the shaft Steam, [BUGS-4083] Fixed sealed 2m shaft not connecting to transmissions CRAM, [BUGS-3972] Fixed ERA triggering CRAM shells APS, Shaped charge and secondary shaped charge tooltip shows damage/fragment, instead of total damage of all fragments