Added damage types, each tower now deals a specific damage type, enemies can have
armor that reduces damage by type. The types are: Impact, Special and Piercing.
Splash damage from towers always deals special damage.
New faction: World Eater.
Changes to most of the game's invaders and towers.
Network optimizations, lag compensation.
Diverse graphical changes.
Redesigned UI and HUD.
Wide Wilderness removed from map pool.
New map: Golden Temple added to 1v1 and FFA.
Improved AI tower placement.