Beta Program for Knights of Honor II: Sovereign

Knights of Honor II: Sovereign

Become the king and fight over Europe in this fresh take on medieval real-time grand strategy. Manage provinces, gather armies, initiate diplomacy, and dabble in espionage. The path is open: become the true Sovereign of your people and bring them to glory.

Hi everyone and welcome to the start of the beta program of Knights of Honor II: Sovereign! Since the release of Knights of Honor II: Sovereign, we are gathering your feedback and implemented many new features and quality of life improvements, including much-requested items like better camera controls and higher zoom levels, better modding support, shattered world scenario, additional actions for the Knights of the Royal Council, more Unification Quests and countless more. Your feedback and your ideas were a tremendous help for us to identify what would benefit the game most, which is why we decided to add a dedicated beta phase to all future updates where you can give feedback on the next update before it gets released. The next patch 1.6.0 will add new options to get the most out of your subjects and interact with your vassals. You can find the full patch notes below this post. The current Beta version is available on Steam right now, to access it just right-click on the game in your library, select “properties”, switch to the tab named “Betas” and choose “publicbeta – Public Beta Builds” in the top-right dropdown. [img]{STEAM_CLAN_IMAGE}/35668827/63f4fcbcd60dc02cac030025951c50821062a4a6.png[/img] You can opt-out of the Beta at any time by choosing “None”. [b]Please note: [/b] • Beta builds are not fully tested like release builds. While we do some tests to make sure nothing major is broken, some bugs are to be expected. • To play multiplayer with other players, you need to make sure all players are using the same version of the game. • Mods may not be compatible with the Beta branch. If you plan on giving feedback, please deactivate all mods you have installed. Please report any feedback or bugs either on our Discord Server or this Steam forum post: Discord: https://discord.gg/knightsofhonor Steam Forums: https://steamcommunity.com/app/736820/discussions/0/3886103032720889900/ Thank you for your continuous support and have fun playing the beta build! [h1]Patch Notes Version 1.6.0b1 – Build 31742[/h1] [h2]Known Issue[/h2] • This build is lacking translations, currently only English is fully supported. We will add translations for all languages as soon as possible. [h2]Changes to Vassalage[/h2] • Added three special types of vassalage: Scutage, March and Sacred Land •Vassal type can be chosen or cancelled through a special action available to the king o Scutage: * Vassal is protected by its sovereign; the sovereign must aid it in all defensive wars * Sovereign receives +100% gold tribute * Vassal generates +100% gold from population * Vassal generates +3 gold in every village * Vassal has 10% cheaper building and upgrade cost o March: * The vassal is sworn to aid the sovereign in all wars * Vassal pays no gold tribute * Vassal has +3% squad manpower for each keep (up to 10 keeps) o Sacred Land: * Vassal pays no gold tribute * Vassal pays 20% book income * Vassal pays 20% piety income * Vassal develops skills and traditions 20% cheaper * Vassal generates +2 books in each Monastery/Mosque/Shrine * Vassal generates +2 piety in each Monastery/Mosque/Shrine • Newly created vassals now inherit their sovereign’s relations with other kingdoms • Players can now convert their vassals’ provinces to their own religion • Decreased commerce upkeep by 50% when trading with a vassal [h2]Changes to Army Supply System and Morale[/h2] • Army movement speed decreased by -30% (was 15%) when the army runs out of supplies • Armies that run out of supplies now have a -75% penalty to archer salvos • Armies that run out of supplies now have a -50% penalty to cavalry attack • Increased out-of-supplies morale penalty from -5 to -12 for armies in foreign lands • Increased leadership morale bonus from 1/2/3 to 2/4/6 • Increased bonus defence granted by high morale from 25% to 50% • Increased morale threshold that gives no bonus from 10 to 15 • Added a defence penalty for armies with morale below 15. Max. penalty is 50%. • Increased the maximum flat defence bonus given by morale from 3 to 15 [h2]Misc[/h2] • “Influence” now has a bigger impact on diplomatic decisions • Increased the max. influence modifier of diplomats from 20% to 30% • Changed criteria for AI to accept offered land from the province’s loyalty to its culture • Increased gold produced by workers from 0.2 to 0.5 • Increased gold produced by rebels from 0.1 to 0.2 • Updated Books income tooltip • Updated Piety income tooltip • Reduced merchant character level bonus to base trade from 1 to 0.5 per level [img]{STEAM_CLAN_IMAGE}/35668827/afb01dc53688f9a2dbdcd0ebb300259f6b9e9353.png[/img]