Murder rpg set in the small town of Lakeview Valley. Become the most popular home-owner or succumb to your dark desires. The choice is yours.
Hello everyone! Some good news and some bad news! I've talked about this on the Lakeview Discord, but I thought I'd write something here too. Good news is that it's the holidays and we're soon moving to a bigger apartment. Bad news is that it's the holidays and we're soon moving to a bigger apartment, which means that I haven't been able to work on the game as much as I have wanted. I know I promised the big update before Christmas, but life got in the way... I'm so sorry for not being able to deliver that...
Buuuut I decided to upload a Beta for everything I've been working on for Lakeview Valley, which [b]you can access from the games properties[/b]. A lot of the new stuff is still WIP, but there's some improved stuff to the base game (or at least I hope they're an improvement) so I feel like it's a nice patch in it's own. I'm just so sorry I wasn't able to get everything done I wanted. But now I need to take a breather and focus on the other stuff for a moment.
I hope you all have great holidays! I'll be back full-force in January!
For now, here's all the stuff that has been changed in the beta:
[list]
[*] Added flower-planting
[*] Added a pipe to smoke the flowers out of (status effects are not hooked up yet so it doesn’t do much)
[*] Added a teamug to drink some flower-tea out of (same issues as the pipe)
[*] Added a mailbox so you can receive letters, and maybe a gift or two
[*] Added butterflies
[*] Added more stuff to that trash thing
[*] Added more stuff to that big thing
[*] Added more stuff to that thing that scares the crows (this is very unfinished)
[*] Nerfed all the melee weapons
[*] The villagers will now get a bit stronger and faster every time you “travel”
[*] Added new stat “Base damage”, which affects how much damage you do (duh).
[*] Added new stat “Metabolism”, which affects how quickly you need to eat after gaining stamina.
[*] Added new stat “Sauna Skill”, which affects how much heat you can take in a sauna
[*] Added new stat “Mojo”, which affects how well you perform during THAT minigame
[*] Added new stat “Blood thickness”, which reduces the amount you bleed from wounds.
[*] Added new stat “Luck”, which affects how easily you find seeds with the shovel
[*] Another fix for the speed boost staying into the next day
[*] The doors at the town won’t lock anymore. It’s easier on the players this way, and nothing bad ever happens at the Valley so why would they lock them anyway…
[*] Extended the overworld theme, even though I believe a shorter loop makes people more murderous…
[*] Added a mute button for the overworld music in the pause menu
[*] The “murder-theme” will now play when near any corpse, instead of only when near the bus accident victim
[*] Added a thermometer to the sauna, which will show just how hot it is. Taking a good sauna will increase your metabolism stat.
[*] Tried to optimize the beach area so it will load faster (this was happening because of the stage updating the pathfinder map every time you entered the area, it might still happen since it’s required, but not as often.)
[*] Getting killed by the Sheriff won’t immediately subtract from your popularity points
[*] Changed the “ineedmytools” cheat to give you only tools
[*] Added cheat “greenthumb” to give you all gardening items
[*] Added cheat “imhangry” to give you some food items
[*] Added cheat “dontlookatme” to give you all the masks and Amy’s face
[*] Added cheat “eenymeeny” to give you a selection of weapons
[*] Added cheat “thatstuff” to give you misc. items that didn’t fit into the other item cheats
[*] Added cheat “movethatbus” that gives you all the furniture (in white color)
[/list]