Bestiary Update!

[b]News:[/b] [list] [*] Complete bestiary [*] New wave completion percentage attribute; [*] Improved character interface; [*] 4 New Enemies; [*] 1 New Challenge - Big Bob Challenge; [*] 1 New Captain Task; [*] 5 New Weapons; [*] 5 New Items; [*] 1 New Bottle; [*] 1 New Skin; [*] It is now possible to drop bottles equipped with CTRL. [/list] [b]Fixes:[/b] [list] [*] Fixed bug where the Training Scarecrow would change animation incorrectly; [*] Fixed zoom bug when passing area; [*] Fixed bug with Bottled Dice, there were times when it did not work; [*] Fixed lag caused by coins; [*] Fixed bug where Little Pump would cross the Arena and get stuck outside; [*] Fixed bug where the King Slime split outside the Arena; [*] Fixed a bug with Sapphire Heart that allowed you to heal too much using checkpoints; [*] Fixed Bosses Defeated counter; [*] Fixed bug with weapons whose abilities are spin attacks; [*] Fixed bug where Skulliolo did not appear to be unlocked; [*] Significantly fixed crashes caused by scenario particles; [*] Fixed lag in the fight against Skeletal Receptacle and Curse; [*] Fixed bug where music played even with the option turned off; [*] Fixed bug with Bottled 'R' where black market chance would not reset; [/list] [b]Changes:[/b] [list] [*] Bottled Skull, Bottled Snail, and Bottled Doubt now have new visual effects; [*] Bats and Giant Bats now have a brighter glow; [*] Bloodthirsty Bats and Skull Bats now glow; [*] Item Arena Chests now have a different paper drawing to prevent Bottle Chest confusion. [*] The Stone Cross Super now shoots crosses farther apart from each other; [*] Blood Sword, Knight's Sword, Shadow Sword and Corrupted Sword deal more damage; [*] The color of the Shadow Sword and Nightmare Pistol's Super bar is now lighter; [*] Brick, 4 Leaf Pistol and Diamond Pistol deal more damage; [*] Cult Master now fires far fewer projectiles; [*] The stats tab in the main menu now stores more information; [*] Amalgam now has a notice for where its clones will be created; [*] Vampire Tooth is now stackable; [*] Every victory in the game (other than challenges) will have a reward in coins for the Graveyard Entrance: Normal Ending -> +200 coins True Ending -> +400 coins [*] Friendly attacks now do not synergize with bullet mod items; [*] Now at the end of a wave any toxic blood will disappear; [*] Ameba now has 5 more Motivational Phrases. [/list]