[b]News:[/b]
[list]
[*] Complete bestiary
[*] New wave completion percentage attribute;
[*] Improved character interface;
[*] 4 New Enemies;
[*] 1 New Challenge - Big Bob Challenge;
[*] 1 New Captain Task;
[*] 5 New Weapons;
[*] 5 New Items;
[*] 1 New Bottle;
[*] 1 New Skin;
[*] It is now possible to drop bottles equipped with CTRL.
[/list]
[b]Fixes:[/b]
[list]
[*] Fixed bug where the Training Scarecrow would change animation incorrectly;
[*] Fixed zoom bug when passing area;
[*] Fixed bug with Bottled Dice, there were times when it did not work;
[*] Fixed lag caused by coins;
[*] Fixed bug where Little Pump would cross the Arena and get stuck outside;
[*] Fixed bug where the King Slime split outside the Arena;
[*] Fixed a bug with Sapphire Heart that allowed you to heal too much using checkpoints;
[*] Fixed Bosses Defeated counter;
[*] Fixed bug with weapons whose abilities are spin attacks;
[*] Fixed bug where Skulliolo did not appear to be unlocked;
[*] Significantly fixed crashes caused by scenario particles;
[*] Fixed lag in the fight against Skeletal Receptacle and Curse;
[*] Fixed bug where music played even with the option turned off;
[*] Fixed bug with Bottled 'R' where black market chance would not reset;
[/list]
[b]Changes:[/b]
[list]
[*] Bottled Skull, Bottled Snail, and Bottled Doubt now have new visual effects;
[*] Bats and Giant Bats now have a brighter glow;
[*] Bloodthirsty Bats and Skull Bats now glow;
[*] Item Arena Chests now have a different paper drawing to prevent Bottle Chest confusion.
[*] The Stone Cross Super now shoots crosses farther apart from each other;
[*] Blood Sword, Knight's Sword, Shadow Sword and Corrupted Sword deal more damage;
[*] The color of the Shadow Sword and Nightmare Pistol's Super bar is now lighter;
[*] Brick, 4 Leaf Pistol and Diamond Pistol deal more damage;
[*] Cult Master now fires far fewer projectiles;
[*] The stats tab in the main menu now stores more information;
[*] Amalgam now has a notice for where its clones will be created;
[*] Vampire Tooth is now stackable;
[*] Every victory in the game (other than challenges) will have a reward in coins for the Graveyard Entrance:
Normal Ending -> +200 coins
True Ending -> +400 coins
[*] Friendly attacks now do not synergize with bullet mod items;
[*] Now at the end of a wave any toxic blood will disappear;
[*] Ameba now has 5 more Motivational Phrases.
[/list]