Behind The School #1 - Club Optimizations

Let's School

Dive into the exhilarating role of a headmaster entrusted to revive your alma mater! Beyond just bricks and mortar, train teachers, recruit students. Sculpt your school into a unique educational haven! Let's School!

Hello headmasters, We're so happy to see you all enjoyed the new club gameplay and provided valuable feedback since the introduction of the school club system back in the Lunar New Year this February. And after reading through all of it, we've decided to set the tone for the March update to be around the club system optimizations, in hopes of providing a better experience to all our headmasters. [b]We would like to explain the core changes coming into the club feature, in the form of a dev update called the 'Behind The School'. It's a dev-focused blog post series that highlights the Let's School game development, with insightful stories and a place to express our thoughts to all the headmasters who care about this project.[/b] [h3]And don't forget to follow our [url=https://www.reddit.com/r/LetsSchool/][b]Reddit community[/b][/url] now, where you can expect regular dev updates, monthly AMA sessions, exciting community events from us coming very soon![/h3] [h3][b]1. Simplified Student Growth Within The Club Structure[/b][/h3] One of the biggest changes we made this time is associated with the club strength. Since the initial update, we've found that many players were confused by the Guard, Vertical Jump, Ball Control stats and their relationships with the club strength in the basketball club. To address this problem, we've decided to simplify the training process by removing these exclusive stats completely out of the basketball club (and other future clubs), so that headmasters are now able to link student training directly with the club strength. [img]{STEAM_CLAN_IMAGE}/43281844/fe2033f14e7ea2da8e2c6adf723bf730e997da28.png[/img] [h3][b]2. Detailed Breakdown On Club Talent[/b][/h3] Many players have also been commenting on the unclear club talent stats, without knowing how it was calculated. Therefore, a detailed breakdown of the club talent stat has been added in this update. The club talent stat is one of the main factors that effect student's speed of growth during club activities. Determined by a variety of attributes, the club talent stat can be increased by improving student stats in related fields. [u]For example: Basketball Talent = Physique + Sports Knowledge Point + Height[/u] [img]{STEAM_CLAN_IMAGE}/43281844/b55ae70edcafd51b894f1982bde647852b297694.png[/img] [h3][b]3. Adding Team Position Bonus[/b][/h3] To emphasize the importance of various team positions in the field and provide a more diverse gameplay strategy, a new position bonus is now added on top of the student's existing club strength when the student meets certain criteria. With this change, it is now crucial to allocate students in their appropriate positions for an extra layer of competitive advantage. [img]{STEAM_CLAN_IMAGE}/43281844/cd4f1b188e22d82d9268433ac74ce1ffdeadbb77.png[/img] [h3][b]4. Optimized Club Activity Panel[/b][/h3] [b]Student Aptitude:[/b] To make it more clear and direct, the 'Student Aptitude' display are now optimized with breakdowns of each related sources [img]{STEAM_CLAN_IMAGE}/43281844/cd4f1b188e22d82d9268433ac74ce1ffdeadbb77.png[/img] [b]Training Schedule:[/b] The UI for the tranining schedule has been moved from the left to the top of the screen. We've optimized the information displayed in this panel to be more clean and simple. [img]{STEAM_CLAN_IMAGE}/43281844/b381b8b2571cc8b6e87cc80cf666b1aa2d93ffdb.png[/img] [b]Edit Member:[/b] Added an edit member option, which allows headmasters to edit club members during the time of the club activity, a better way to navigate the training sessions. [img]{STEAM_CLAN_IMAGE}/43281844/7574430a857919ec2f6040a39bb2ec63bd3ddc0b.png[/img] And if you watch it closely, you'll find that the club members will not only come to the club activity sessions in period five, but also their leisure to train and gain extra knowledge points. [img]{STEAM_CLAN_IMAGE}/43281844/f5644a372d0398c52c246ba01db5543be479ed58.png[/img] An important thing to remember, all these adjustments have been made without effecting player's current club progressions. Meaning that all club strengths, members, and rankings in their current save file still remain unchanged. [h3]We would like to invite everyone to check out the new version and let us know what you think of these changes![/h3] [b]Do you enjoy the dev update in this form? Let us know in the comments down below :)[/b] [h3][b]And just a quick note, not only the new update is out, Let's School is also currently participating in the Steam Spring Sale, with 25% off limited-time offer! [/b][/h3] [img]{STEAM_CLAN_IMAGE}/43281844/accfab2f868c481b9d7b73d361e861dfe2bbd738.png[/img] Join our community and follow us on social media if you would like to take a sneak peek and receive the latest updates about the game: [url=https://discord.gg/patheagames][b]Discord[/b][/url] [url=https://twitter.com/letsschool_][b]Twitter[/b][/url] [url=https://www.reddit.com/r/LetsSchool/][b]Reddit[/b][/url]