Unleash your inner bear in this over-the-top bullet-hell FPS! Embark on a zany retro-futuristic adventure and destroy oil-thirsty robots with an outrageous arsenal. Transform into a bear, wield unique powers, and embrace the absurd fast-paced action of Bears in Space!
[h1]PATCH #2[/h1]
We're back with an update! The main ones in this are that we added support for DLSS and made some tweaks to weapon upgrading. Read below for the full details:
[h3]Gameplay[/h3]
[list]
[*] Ghost Bots in the Carnival level can no longer attack after death
[/list]
[h3]Levels[/h3]
[list]
[*] Carnival - Fixed an issue where the player could become stuck during the Karate Demonstration
[*] Radium in the Stadium - Reduced the crowd particles to improve performance
[*] The Warden - Fixed an issue where the player could escape the elevator down to the boss fight
[*] Trainstation - Fixed an instance where the player could become stuck after combining the metal and plunger
[*] Trainstation - Added a new secret
[*] Grobia - Fixed the chest outside the gym not opening when it should
[*] Grobia - Added a save point after the guard activates the alarm in the gym
[*] Spaceport Terminal - The player is now given some extra loot after defeating the boss
[/list]
[h3]Weapons[/h3]
[list]
[*] Reworked some weapon VFX
[*] Scatterlaser Tier 3 Kill Requirement 1000 > 700
[*] Gatling Laser Tier 3 Kill Requirement 1500 > 900
[*] Gamma Launcher Tier 2 Kill Requirement 800 > 600
[*] Flak Blaster Tier 2 Kill Requirement 400 > 250
[*] Heat Ray Tier 2 Kill Requirement 400 > 250
[*] Fixed Pyrite gun having unlimited ammo, it now only has 1 bullet as intended
[/list]
[h3]Miscellaneous[/h3]
[list]
[*] Added DLSS
[*] Added an option to display your playthrough time on screen while playing
[*] Added a Restart Level button to the in game options menu
[*] Added a Level Select button to the in game options menu
[*] Added a slider to adjust the amount of screen shake when firing weapons, getting attacked etc.
[i](Weapons will still have recoil animation when firing, just no added screen shake when slider is set to 0)[/i]
[*] Most cutscenes are now skippable
[*] Redesigned Level Select screen
[*] Remade UI buttons and borders
[*] Fixed loot amount not being shown properly in Journal
[/list]
We love hearing your thoughts and feedback on the game - come chat with us in the [url=https://discord.gg/G6w3Zxbp8W][b]Discord[/b][/url]!
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