BE-A Walker: Has Begun - MAJOR UPDATE

Dear Walkers! Week after release, we were working hard on game improvement (you even can't imagine how much we've walked....) Ok, let's not [i]walkaround[/i] and jump into changelog :D Changelog:[list] [*] NEW ARCADE MODE (smaller cooldowns, more armor, more enemies) [*] Added Autowalk (double tap and hold button), there is a tutorial in the end of the first level [*] Removed walker's mode (eco-normal-agressive 'R') from arcade mode. [*] On the transporting levels number of people decreases by 30% with every fail. [*] Oxygen leak frequency depends on level of difficulty now. [*] Added AZERTY keyboard checkbox in controls menu (it is hard to make remapping atm) [*] Added marks for the key missions [*] Fixed some typos [/list]