Hi!
Here we are, version 1.0. Hard to believe it! What can we say but THANK YOU THANK YOU THANK YOU!
It’s been a crazy ride so far. Lots of hard work, lots of anxiety, lots of excitement and anticipation. It’s been difficult at times but it’s been incredibly rewarding to see our game being played, streamed, and reviewed. We couldn’t have made it to this point without the support of our awesome community of players who’ve had nicer things to say than we ever expected.
Thanks to Andrew Begley, Arcane, Razor, and Dee4Three of [url=https://www.nba-live.com]NLSC[/url] for fostering such a vibrant community of likeminded basketball game enthusiasts that were willing to take a chance on a new sports title and play the heck out of it. You guys are awesome!
Thanks to Tom, Mort, DPS, LJC, Slapshot Sean, and GreenMajik of [url=https://www.youtube.com/channel/UC_b9V5HP0eJZyLuhuEmDf_g]Retro Sports Gamer[/url] for your livestreams, your support, and the awesome Basketball Classics tournaments you’ve run that were not only a blast to watch but helped us in feature development and bug hunting! You guys are the best!
Big thanks to Ian Ferguson and Pat the NES Punk of [url=https://www.youtube.com/playlist?list=PL4T1sDYpnBr6oSr1zIUCb5clReSXM8NN1]Completely Unnecessary[/url] for your coverage and support! You made our stressful, expensive trip to PRGE an awesome, exciting one that these 2 nerds will remember forever.
And an enormous thanks to all of you! Our fans and supporters. We’re thrilled that there are other people out there who understand and agree with our vision for a gaming experience like this.
I guess I should get to some release notes… We’ve called this v1.0 as we’re feeling like it fully delivers on the core experience we wanted to put out in 2016 when we first started discussing Basketball Classics. The changelist could get pretty long but I’ll sum it up as:
- Steam achievements. Gotta get them all! 88 achievements for just about anything you can think of. Some are easy, some you’re gonna have to sweat for. Let’s see what you’ve got!
- Tweaks, testing, tweaks, testing, clarifying things players don’t understand, tweaking formulas until things just feel right. Shot formulas, steal formulas, block formulas, play calling formulas, when things should happen and when they shouldn’t… it’s all a balancing game that hopefully adds up to more than the sum of its parts. Thanks for all your input and help in this area specifically.
- AI improvements: defenders are more aware now of the threats their opponents pose, they’ll now be smarter about when to try stealing or when to guard a shooter more closely (dangerous shooter near the arc -> close in on him to reduce his chances of the long bomb, etc.)
So, for those of you wondering “Is this the end of development on Basketball Classics?”, the answer is a strong NOPE! We’ve been thinking about this game since 1991 and we can’t imagine ever not working on it. Coming soon: tournament mode, roster updates, heck maybe even a player creator ;)
Let us know what you want to see in v1.1!
Thanks!
Dave and Josh
Namo Gamo
@namo_gamo twitter/instagram