Balance patch 180.15

Iratus: Lord of the Dead

Iratus: Lord of the Dead is a turn-based tactical roguelike RPG set in a dark fantasy universe. Lead an army of undead to help an angry necromancer in his quest to reach the surface world and bring death to the mortal realms!

Hello, necromancers! We keep collecting feedback from players and make appropriate adjustments. Today we have a patch with minor balance changes. Also, we've fixed a bug with Chinese localization! Sorry for the inconvenience caused by this issue. Here is a balance changelog: [b]Minions[/b] [u]Skeleton:[/u][list] [*] Baseline Accuracy changed from 96 to 100 [*] Baseline Luck changed from 9 to 10 [*] Baseline Evasion changed from 0 to 10 [/list] [u]Zombie:[/u] [list] [*] Baseline Vigor changed from 120 to 125 [*] Baseline Resistance changed from 8 to 10 [*] Baseline Luck changed from 12 to 16 [/list] [u]Banshee:[/u] [list] [*] Baseline Evasion changed from 24 to 30 [/list] [u]Bride of Iratus:[/u] [list] [*] Baseline Evasion changed from 5 to 12 [/list] [u]Head Hunter:[/u] [list] [*] [i]Vorpal Slash[/i]: chance of immediately kill changed from 5% to 6% [*] [i]Abundant Harvest[/i]: chance of immediately kill changed from 2% to 3% [/list] [u]Lich:[/u] [list] [*] Baseline Attack changed from 23-24 to 25-26 [*] Baseline Dread changed from 24-28 to 26-30 [*] [i]Sacrifice[/i]: Vigor restored changed from 20 to 30 [*] [i]Cannon Fodder[/i]: Vigor restored changed from 25 to 40 [/list] [u]Lost Soul:[/u] [list] [*] Baseline Attack changed from 22-26 to 24-28 [*] Baseline Dread changed from 20-24 to 22-26 [/list] [u]Ghoul:[/u] [list] [*] Baseline Attack changed from 22-28 to 24-30 [*] Baseline Dread changed from 20-25 to 22-28 [*] Upgrade Attack bonus changed from 2 to 3 [/list]