Hello, necromancers!
We keep collecting feedback from players and make appropriate adjustments.
Today we have a patch with minor balance changes.
Also, we've fixed a bug with Chinese localization! Sorry for the inconvenience caused by this issue.
Here is a balance changelog:
[b]Minions[/b]
[u]Skeleton:[/u][list]
[*] Baseline Accuracy changed from 96 to 100
[*] Baseline Luck changed from 9 to 10
[*] Baseline Evasion changed from 0 to 10
[/list]
[u]Zombie:[/u]
[list]
[*] Baseline Vigor changed from 120 to 125
[*] Baseline Resistance changed from 8 to 10
[*] Baseline Luck changed from 12 to 16
[/list]
[u]Banshee:[/u]
[list]
[*] Baseline Evasion changed from 24 to 30
[/list]
[u]Bride of Iratus:[/u]
[list]
[*] Baseline Evasion changed from 5 to 12
[/list]
[u]Head Hunter:[/u]
[list]
[*] [i]Vorpal Slash[/i]: chance of immediately kill changed from 5% to 6%
[*] [i]Abundant Harvest[/i]: chance of immediately kill changed from 2% to 3%
[/list]
[u]Lich:[/u]
[list]
[*] Baseline Attack changed from 23-24 to 25-26
[*] Baseline Dread changed from 24-28 to 26-30
[*] [i]Sacrifice[/i]: Vigor restored changed from 20 to 30
[*] [i]Cannon Fodder[/i]: Vigor restored changed from 25 to 40
[/list]
[u]Lost Soul:[/u]
[list]
[*] Baseline Attack changed from 22-26 to 24-28
[*] Baseline Dread changed from 20-24 to 22-26
[/list]
[u]Ghoul:[/u]
[list]
[*] Baseline Attack changed from 22-28 to 24-30
[*] Baseline Dread changed from 20-25 to 22-28
[*] Upgrade Attack bonus changed from 2 to 3
[/list]