[h1]Why make this post[/h1]
You know the most frequent question I get on steam is "Why are you like this" followed closely by "Is Fazbear coming out". I don't think I'll ever have an answer for the first but for the second my running answer has always been "Fazbear is out! kinda Valve rejected the build because of a couple small issues BUT its on Gamejolt" and that's been the running answer. but that's not the answer I've wanted to give. I stopped active development on this project a while back. The whole thing just became too expensive and stressful and I ended up releasing something that I thought was cool but not something I could truly say I'm proud of. Midnight Investigator was a consolation of a consolation, anyone who followed my dev work long enough and got in the early alphas would know Fazbear was supposed to be something so vastly different from what MI had become. It was a survival horror title with a slowly opening map and puzzles to progress and uncover a story or revenge and loss but due to so many limitations and personal struggles it got simplified to the point of here's FNAF but you can walk now.
[h2]And that is where I left it. [/h2]
For years.
I’ve seen so many people use the tools I’ve made as an asset dev to make their own game and their own FNAF games even.
But I never finished my passion project.
I left it to be a shadow if what it was supposed to be
Well now things are different
I'm rejuvenated
I went back to school
Got a degree
Worked with more companies
Had Epic games look at my work and have them say yeah we'll pitch some cash to you (Horror Engine REloaded my project to create dev tools was funded by Epic mega grants)
[h2]And now I'm making Fazbear Nightmare[/h2]
(Subtitled Final Nightmare)
Here and small FAQ that I've posted on my discord
[h1]Fazbear "Final" Nightmare FAQ
[/h1]
[b]When will it be released?[/b]
No date to announce at this time.
[b]How far along is development[/b]
As of the time of this post the main game is fully pathed. The game only has placeholder art at this time. we will release a trailer and teasers when we have a final look and VAs lined up
[b]Will it be on Gamejolt?[/b]
There currently is no plan to release the game on Gamejolt at this time. The game will be released on Steam under the Fazbear Nightmare name.
[b]What will happen to Midnight Investigator?[/b]
It will be removed from the closed build on steam but will remain live on Gamejolt.
[b]Will it be free?[/b]
It requires you to own Five Nights at Freddy’s 4 on steam but is free.
[b]How do you make money if it’s a free release?[/b]
The project is not for profit but for the experience of making a project that re-imagines a franchise that is close to me. I have a patreon that funds all my works games and assets and that is my main development income source.
[b]What is the gameplay like?[/b]
The game will be a third person survival horror game. The player will take the role of a midnight investigator travelling to a small town to look for a group of missing young adults. She will talk to locals and explore locations.
[b]How long is the gamestory?[/b]
I can't at this time give a full estimate due to still working out puzzles/fight balance and side content but the target game length is about 6-8 hours on a first playthrough and the game will need a minimum of 2 playthroughs to see all the content. (again this is the target and subject to change)
[b]What do you mean the game is aimed at a mature audience?[/b]
The game is aimed at an older audience. I know there are fans of FNAF who are younger and I think there are plenty of projects that are aimed more towards them, this project just isn’t that and deals with subjects and materials that may not be suitable for player under the age of 18.
[b]What cannon does this game follow[/b]
This game doesn't follow any preexisting canon. The story is inspired by the events and world of FNAF 1-4 only and may have Easter eggs from SL onward but doesn't follow any of the narratives from the games, books or movie. Any names similar to preexisting characters are most likely coincidental.
[b]What engine is the game built on[/b]
Unreal engine 5
[b]Can I beta test[/b]
No, we will put out announcements if we do a semi-open test in the future