B.I.O.T.A.: A New Jump

B.I.O.T.A.

Intense 2D action-platformer set in a mining colony infected by an alien plague. In B.I.O.T.A. you can choose your hero, fight gruesome monsters, and customize your 8-bit retro experience with swappable 4-color palettes.

Hey everyone! Today's patch brings only one change, however, we have a feeling it will be a deal-breaker feature! Since Jumping is one of the core mechanics in platformer games, we've dedicated last few patches to this specific mechanic. This time, [b]we're completely revamping the way normal jump works[/b]. Previously, when jumping from the floor the characters always jumped to the same height, no matter how long the player was pressing the JUMP button. Now, [b]we're going full platformer style[/b]. The jump's strength, or height rather, depends on how long the player keeps the button down. This translates to more controllable and precise jumps. [img]{STEAM_CLAN_IMAGE}/40648069/506973ff62302816d75f5793a7c851f7ede2eee3.gif[/img] Make sure to let us know about this feature! As always, if you like our game, please leave a review, and let us know what you think on the Steam forums or our official [url=https://discord.gg/ensxn8yTvd]Discord server[/url]! See you in the next one! small bros. and Retrovibe