At Light Speed Patch 2.0: A Quantum Leap in Gameplay

At Light Speed

At Light Speed is a 3D platformer where space becomes your playground. Journey through the cosmos conquering gravity-defying challenges and obstacles that test your skill at every turn.

[u][b][h1]Hello Explorers![/h1][/b][/u] [h3]Get ready to push your platforming skills to the limit as At Light Speed unveils its first major content update with Patch 2.0. This update is packed with new movement abilities, obstacles, level sections, upgraded visuals, and enhancements that will take your space exploration experience to new heights. Patch 2.0 introduces a wealth of content designed to challenge even the most seasoned players. Whether you’re a speedrunner or a casual explorer, the new features in this update will add depth and excitement to every playthrough. With refined gameplay mechanics and fresh challenges, it’s time to see how fast you can escape the desolation of deep space.[/h3] [h1][b]Key Features of Patch 2.0:[/b][/h1] [b]New Abilities:[/b] Master new movement that will change the way you navigate the cosmos. [b]Challenging Obstacles:[/b] Face off against a variety of new obstacles that will test your reflexes and precision. [b]Expanded Level Sections:[/b] Discover newly designed areas that will push your platforming skills to the edge. [b]Visual Upgrades:[/b] Enjoy enhanced graphics and visual effects that make every jump and boost feel more fluid. [b]Quality of Life Improvements:[/b] Experience smoother gameplay with a host of enhancements and optimizations. [b]New Achievements:[/b] Nuff said! [b][h1]Patch Notes [/h1][/b] [list] [*] [b]Added two new movement abilities[/b] - useable while airborne [*] [i]Double jump boost ability added[/i] - player jumps midair with 90% effectiveness [*][i] Anti gravity ability added[/i] - player pauses mid air for .5 seconds [*] Added massive new obstacles - lasers, so many [*] Revamped existing level sections in the early and midgame [*] Added 7 optional checkpoints [*] Added in game timer [*] Added hall of fame [*] Added new UI elements [*] Added more difficult but more rewarding optional jumps [*] Added new achievements [*] Improved player control smoothness and responsiveness [*] Improved player hitboxes [*] Improved obstacle hitboxes [*] Improved coyote jumping [/list]