ASSAULT SHELL v2.25 Update!

Phew! There was a lot of bugs that needed to be fixed, but it's time! This update fixes a large majority of bugs found in the earlier versions, and most importantly, fixes the scoring in the game! [b]Score[/b] + Fixed the overflow glitch, where the score would revert to a negative once it reaches a certain number over 2 billion. + Due to this fix, I've adjusted the scoring in VOID ARRANGE so that when in VOID STAND, the multiplier will be multiplied by x8 instead of x5. - Changed the score amount needed for an extra life in VOID ARRANGE to 1 billion per extend. [b]Player Ships[/b] + AS Alpha's SP Weapon 1 will no longer glitch when bouncing off walls, and will instead bounce towards the nearest enemy. [b]Ui[/b] + Modified the way the Shield bar works when charging. + The score displayed when entering initials will now display commas for clarity. [b]Etc.[/b] + Fixed a bug where the endings for clearing Single, Full, or Light modes wouldn't appear on the ending screen. + Fixed a bug where the game slows down due to the sleep margin being too low.