AS FAR AS THE EYE IS OUT NOW!

As Far As The Eye

Build a mobile village and travel with your tribe toward the center of the world, called The Eye. This roguelike turn-based resource-management game is made of procedural situations, natural events, skill-trees and hard choices. Ready to move?

[img]{STEAM_CLAN_IMAGE}/36027816/2176f7a6eeeb15a0a4c1dbd25c1c1c2d64ad0fc3.jpg[/img] Hi there! After 18 months of development, [h3]AS FAR AS THE EYE IS OUT NOW![/h3] In a few words, As Far As The Eye is a turn-based nomadic City Builder. To survive you have to harvest resources, build mobile buildings and travel to the center of the world. The map is generated procedurally. Every run is different and has different stakes. [img]{STEAM_CLAN_IMAGE}/36027816/2938e3393d9aed9abbb07eb2f8d08603eb5e916b.jpg[/img] As Far As The Eye was originally intended to be a game of exploration and survival where you have to face a wide range of wild beasts and monsters. Many things evolved throughout the production. Today it is a pacifist game in which your tribe, the Pupils, lives in harmony with nature. Here is the beautiful trailer that Pauline and Sarah made for the release. We wanted to highlight the fact that you have to travel and keep moving forward to escape the rising waters. [previewyoutube=p1tHRRBMRuc;full][/previewyoutube] We are proud of this project first because it's ambitious, and it corresponds exactly to the values we wanted to transmit. It has also become much more difficult than we expected! Hahaha, let me know if you manage to win a game! I hope you'll have as much fun playing it as we had making it. Thanks for reading :) Unexpected team and Goblinz Studio