Armless Samurai Quality of Life Update #1

[u][b]Here is the first quality of life update for Armless Samurai! We have added & refined a few features, fixed various bugs,and have added official ultrawide support. [/b][/u] [b]New Features:[/b] - Gong sounds have been added! You can now kick, dive, and dash into the gong to make a really loud noise. - A Grade meter has been added to the results screen to give more information on your grade. You will now see the scores required to achieve each grade with a little meter so achieving SSS will be a bit easier to visualize. - A quick restart feature has been added to assist with speedrunners. You can turn this on in the gameplay settings menu. With this option turned on, you can now press a hotkey when the game is paused to restart the level - Ultrawide support has been added (there was a lot of work that went into this) [b]Bug Fixes:[/b] - Fixed a bug that prevented certain enemies from giving you a score bonus when parrying them - Fixed a bug that occasionally prevented the player from healing when parrying sniper bullets - Fixed a minor bug with parrying - Fixed various minor bugs [b]Misc Fixes:[/b] - Removed obsolete key bindings - Renamed some control bindings - Train no longer DDOS's Steam's achievement servers - Adjusted size of tutorial text prompts - The train no longer shows up when using controller. - Improved auto-selection of UI elements after closing some UI panels - long usernames no longer break the entire leaderboard - improved controller modification of UI sliders - improved support for controller and keyboard navigation in the resolution dropdown