Arcas Champions Demo Build 2.0

[b]Arcas Champions Demo Build 2.0[/b] Following feedback we've released a new version of the Demo build significantly improving the games overall stability and user experience. Alot of bugs and crashes have been fixed, the UI has been made more clear, controller support has been greatly improved including aim assist and a gameplay tutorial has been added to help onboard players. Changelog [list] [*] [FEAT] Added Aim Assist for controllers. Can be toggled on/off in the game's options. [*] [FEAT] Gameplay tutorial starts on first game launch. [*] [FEAT] Bots can now chicken glide. [*] [FEAT] New secret passage in Village Plaza. [*] [CHANGE] Banana pistol headshot multiplier nerfed. [*] [CHANGE] Bot Supercharge is now quicker [*] [FIX] Improved Aim Assist and Controller input. [*] [FIX] Bots keep their stats and names between rounds. [*] [FIX] Fixed bugged totem abilities. [*] [FIX] Fixed blinding fruit splat not working with blendgun. [*] [FIX] A few instances where the game would crash to desktop during gameplay. [*] [FIX] Leaderboard now correctly shows in controller [*] [FIX] Bots were completely stuck in two maps. [*] [FIX] Patched up a lot of spots where the player could get out of bounds in all maps. [*] [FIX] Improved bot jump behavior. [*] [FIX] Controller bindings for SuperTotem activation and Primal Stance improved. [*] [FIX] Many UI fixes, changes and improvements. [*] [FIX] Improved Wallmove SFX attenuation. [*] [FIX] The enemy health bar with a name tag was visible through walls. [/list] Let us know your thoughts!