Arcade Update

MiniGolf Maker

Build the miniature golf course of your dreams in MiniGolf Maker. Play locally or online with up to 8 players, and Share your course with the world on the Steam Workshop.

Hi everyone! After almost a year, the Arcade course is finally here! Travel through the bright neon lights of the "Arcadia" course as you play through 18 holes inspired by classic arcade games. [img]{STEAM_CLAN_IMAGE}/34639116/3052d63a5ff3fd8fcc7955b707e1164e907e4384.jpg[/img] In addition to the course, brand new Arcade-themed objects and music have been added to the Course Creator! You'll also find new letter and number objects that you may find useful: [img]{STEAM_CLAN_IMAGE}/34639116/0169e4e73dd3bcd101b289b31b1df53053c8678f.jpg[/img] Check out the changelog below to see the full list of changes. The next course to be overhauled will be a return to a more "traditional" theme with an 18-hole Medieval course. There will very likely be some extra content to go with the course, too! Of course there will also be more new features, improvements, and fixes. As always, be sure to use the [url=https://steamcommunity.com/app/1036660/discussions/2/]Ideas & Feedback[/url] and [url=https://steamcommunity.com/app/1036660/discussions/1/]Problem Reports[/url] forums to give feedback and report bugs. [h1][u][b]Changelog - 2021.2.0[/b][/u][/h1] [u][b]Features[/b][/u] [list][*]Added Arcade course, "Arcadia". [*]Added more Arcade content, including new props, music, and a barrier style. [*]Added letter and number objects. [*]Removed "Arcade Interior" sky, this has been replaced with new "Interior Blue", "Interior Orange", and "Interior Gray" skies. [*]Added ability to place multiple flags in a single hole. [*]Added "Visibility Options" to hide certain elements in the Course Creator. [*]Added "Course Loaded" event to holes, so that behaviors can be triggered when the course is loaded. [*]Added "Trigger Area" behavior for enabling and disabling trigger areas (i.e. Pipes, Events, and Ball Traps) [*]Added ability to reset behaviors to their default values. [*]Updated visuals for Pipe, Event, and Ball Trap trigger areas. [*]Behaviors now run in Screenshot mode and Hole Preview mode. [*]Improved event labeling in event lists. [*]Path behavior now uses local position relative to the group the object is in. [*]Added "Smooth" green style. Looks mostly like a normal green but behaves like ice. [*]Added undo/redo for switching the active hole. [*]Added undo/redo for creating and deleting holes. [*]The action menu now follows the position it was opened at. [*]Lights now get turned off in the course creator when the hole they are a part of is inactive. [*]Holes now create their own "Reflection Probes" (in short, reflections and ambient lighting around holes look better) [*]Added logging to course creator actions to help with debugging. [*]Upgrade Unity version from 2018.2 to 2021.1 beta. [/list] [u][b]Bug Fixes[/b][/u] [list][*]Fixed water hitbox not updating when changing the sea level. [*]Fixed power-up items not syncing correctly over the network when placed inside of groups. [*]Fixed erroneous selection and action menu opening when confirming/cancelling moving objects. [*]Fixed some issues with moving objects up and down. [*]Fixed Move To Position behavior sometimes resetting position in the editor. [*]Fixed some errors caused by event link lines. [*]Fixed issues with undo/redo for color picking. [*]Fixed events not duplicating correctly in some circumstances. [*]Fixed issues with some course creator editor visual effects. [*]Fixed selection being blocked by objects from inactive holes. [*]Fixed some camera issues in course creator test mode. [*]Fixed Visibility behavior not working with groups that have nested behaviors. [*]Fixed collision issues with Move To Position behavior with a duration of 0, so that "teleporting" objects with behaviors are now possible. [*]Fixed grouping relationship lines not being cleaned up. [*]Fixed errors and some crashing when grouping. [*]Fixed event links not being hidden when a hole is inactive. [*]Fixed certain green setups causing a freeze when trying to move the green pieces. [*]Fixed issues when changing transform options while spawning if Advanced Transform is enabled. [*]Fixed cursor not showing when the shot reset popup opens. [*]Fixed some sounds not respecting the "SFX Volume" option. [*]Fixed turn never ending if a ball with the Weight power up enabled stopped near a ball with the Black Hole power up enabled. [/list] - Kevin