Fight, die, and fight again in this dark fantasy trollz-like roguelite. As a Yotun troll warrior, descend into the ever-changing, creepy dungeons of Durnar. Use a variety of Symbiotic Weapons and Bio-Mutations to slay enemies and heal The Father Tree.
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Yotunz!
It’s been some time since [i]Arboria[/i]’s full release and your feedback has been amazing! We really appreciate it. We’d love hearing what you think of the game, so please leave [i]Arboria[/i] a review if you haven’t already.
The Godz have blessed us with a new patch today that will make your experience in Durnar even better. Localization to Chinese and Polish will be available soon too so stay tuned! See the full changelog below:
[h3]Changelog:[/h3]
[list]
[*] Fixed a crash caused by using items during hit reactions: Spamming item usage while getting interrupted will no longer crash the game
[*] Fixed enemy drops: Elite enemies now drop mods/armor blueprints upon death. Scavenger Mod effect modified
[*] Fixed Ice Ultimate abuse: Ice Ultimate can no longer apply the slow effect multiple times on the same enemy, completely stopping them
[*] Modified the calculation of bonus Veri from the Father Tree boons: The bonus will be the same as stated in the Father Tree interface
[*] Fixed an issue with infinite immunity state after using the Bugz Roll Mutation
[*] Fixed an issue with collisions in one of the Reptilz rooms, reducing the possibility of getting stuck
[*] Increased the time of the Helheim Hacking Event and the delay between the Hacking Event reactivation
[*] Fixed icons’ sizes for the cause of death in the summary window
[*] Updated UI prompt textures
[*] Increased the size of the box for descriptions in loading screens
[*] Reduced a bonus from Exhaustive Power and Defence Mods to max 25%
[*] Fixed the Father Tree’s VO after interacting with him
[*] Set up correct blueprint pictures for the Plasma Blade, Chain Drill, and Switch Hammer
[*] Replaced the default cause of death skull icon with a grave icon
[*] Fixed the cause of death for the “Time to Die” Twitch modificator—it is now caused by Twitch
[*] Fixed an issue with the order of widget layers in options
[*] Fixed an issue with audio tracks for the Bugz Queen’s burrowing sequence
[*] Fixed an issue with the Arrow Trap being too loud
[*] Added missing sounds for Bugz Queen’s grab attack
[*] Fixed an issue with a teleport particle staying on the player’s head
[*] Fixed an issue with the “Press” interaction not working in some cases after grab attacks and cutscenes
[*] Set the count of healed roots to 200 after killing the last boss
[*] Updated the jammer effect visuals
[*] Changed gusher champion sounds to change depending on their distance from a player
[*] Changed the Fire Bugz Queen’s elemental pillar attack sounds to change depending on her distance from a player
[*] Root Curses now require twice as many kills in the Mutantz setting to account for an increased enemy count
[*] Tweaked the Toxic Dungeon curse: Changed the damage period from every 10 seconds to every 3 seconds; Toxic Dungeon damage now ignores armor and doesn't interrupt interactions
[*] Sound effects will no longer play twice during the landing cutscenes
[*] Fixed an issue with Gobbok teleporting into walls
[*] The player can now get the “Exceptional Underdog” achievement when they die as a Troll with a negative trait and reached the first place in the Graveyard
[*] Ice Status Healing Reduction reduced from 45% to 20%
[*] Added the possibility to skip the last sentence in dialogue with the Lost Healer
[*] Cutscenes in the Village and of falling to the dungeons can now be skipped by just pressing the designated button instead of holding it
[*] Fixed weak unique weapons in New Game++
[*] Fixed bad proportions between Symbiont and armor scrap values
[*] Curses are now more varied
[*] Increased the price of a reroll in Spawner’s shop and added x2 for every next reroll
[*] Players will no longer get stuck in the Old Arena Quest
[*] Decreased Faminator Damage in New Game++
[*] Decreased Sharquake Damage in New Game++
[*] Increased the damage that Switch Hammer deals in Hammer Mode
[*] Adrenaline Boost, Giant’s Strength, and Body Hits Mods rebalanced
[*] Added missing collisions on the villagers close to the bonfire in the Village
[*] Added additional Bongo Upgrades at Gromm da Stoned
[*] Fix an issue with the elements of the mushroom enviro clipping with a teleporter in the starting room in the first setting
[*] Fixed an issue with grenade puddles in the air out of the arena’s bounds in the Jormungandr arena
[*] Reduced Spider Turret Damage
[/list]
[h3]Connect with the Tribe on Arboria’s official channels:[/h3]
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