April Update - DEPTHQVR_AQUA v1.11.00.24

DepthQVR_AQUA

DepthQVR_AQUA is a fun, engaging, immersive ride & casual gaming experience. Also configurable for out-of-home PC Café, Entertainment Attractions, Brand Experiences, and Educational Attractions.

[b]Gameplay Changes:[/b] [i]DEPTHQVR_AQUA now supports Steam VR and 'Desktop' gameplay modes.[/i] 'Desktop' (non VR) is supported via Keyboard/Mouse and Xbox Controller; an extendable Hand is controlled using the Mouse, WASD Keys, Arrow Keys and Xbox Controller Joysticks, Rocker Arms, Triggers and Buttons. • Use WASD / Arrow Keys or XBox Controller Left Joystick or Rocker Buttons to Move/Gaze Up, Down, Left & Right. • Use Mouse or Xbox Controller Right Joystick to position Hand. • Use Left Mouse button or Right Xbox Trigger (or X Button) to reach out and touch objects. Double click any of the three to reach out twice as far. • Hand-preference for Mouse control toggles from Right-Handed to Left-Handed and back using keyboard shortcut 'M'. Advanced and intuitive 'MixMode' (default) allows Mouse and Xbox Controller Right Joystick to simultaneously control Move/Gaze and Hand Position, but can be toggled ON/OFF using keyboard shortcut 'Alt + M' for more traditional, separated functions. Added animateable 'Pitch' methods to extend the ride transporter automation capability. Automated pitch upward when popping the highest Giant Touch Bubble in XR mode so Viewer gazes upwards to the Cathedral Dome apex. Added interactibility to even more objects since reach in desktop mode can now extend twice as far as in XR mode. [url={STEAM_CLAN_IMAGE}/38798699/0164b0f776e9f672e0f28b6781bd283396687b00.png][img]{STEAM_CLAN_IMAGE}/38798699/9f7a1349cd3d460139b31e1a928c50a574b2ec7c.png[/img][/url] [url={STEAM_CLAN_IMAGE}/38798699/2576e78144f138703d626ad2df26a4077f969598.png][img]{STEAM_CLAN_IMAGE}/38798699/f588d4639317c3588accad3c8cde58899f94424a.png[/img][/url] [b]Housekeeping Changes:[/b] Both XR and Desktop modes launch from the Main Menu Manager, and the game experience is altered based on the Motion Sensitivity chosen by the Viewer at Startup. Motion Sensitivity can still be an issue even in Desktop Mode when sitting close to large monitors or projections. Desktop mode supports 4K at 60 FPS. Bug fixes in Motion-sensitivity-based agency and dashboard controls, Poseidon lightning targeting, game sequencing and control, internet detection, framerate optimization, multi-game functionality and other important background tasks. Added command line launch argument capability to pass arguments to the executable at launch, allowing for instance XR vs. Desktop modes to be invoked without separate executables. Reward-based scoring system improvements behind-the-scenes will be available in a future revision.