April Alpha Update

Underground Garage

Dive into Underground Garage, a mechanic sim blending car customization with co-op multiplayer. Craft builds for every drive, test them in an open world filled with challenges. Gear up, team up, and rev up your ultimate automotive adventure!

Hello everyone! The latest update for "Underground Garage" Alpha on Steam, build 4622, introduces a variety of new features and improvements: [b]1. Mechanic Mode:[/b] - Fully operational mechanic mode allows players to change parts, each influencing driving physics. - Available cars: Hotch Rider 1965, Blackline A70, Zuma ZET JR-3, Foryx Bull HI, and Nexa Cloud A23. [b]2. Paint Mode:[/b] - Cars can be painted and customized with stickers. Stickers can be rotated (using buttons 'e' and 'q') and resized (using scroll). [b]3. Open World Map:[/b] - The entire planned district is accessible to players, though still under refinement. - NPCs are visible and interactive within the map. [b]4. Driving Mechanics:[/b] - Driving physics are simcade-style, dependent on the car parts' statistics. [b]5. Quests:[/b] - A Tutorial quest is fully functional. - Procedurally generated quests are available after completing the Tutorial, focusing on car statistic tuning, accessible through the Journal (button 'J'). - Time Trial Race, currently in testing, is available near the Deb garage. [b]Known Issues:[/b] - Occasional incorrect driving behavior, as it is still being polished. - Some car elements cannot be rendered correctly. - Inconsistencies in the UI. [b]Current Priorities:[/b] - Resolving issues with car traffic which is currently too bug-ridden. - Optimization efforts to ensure stability at 30fps on gaming computers at Epic quality settings. - Development of a questline featuring various types of quests, primarily focusing on improving car AI. Alpha is currently open to our most active community members on[url=https://discord.gg/beardedbrothers ] Discord[/url]. Cheers, Underground Garage Team