[h2]Gameplay[/h2]
[list]
[*]Improved the starting area level design to clarify how to get the bag and get down.
[*]Changed the lighthouse level to prevent the player from continuing without the backpack after climbing the first area, blocking the progression.
[*]Changed the second forest level to avoid getting the backpack from the areas where after getting it the player would get stuck
[/list]
[h2]Bug-fixes[/h2]
[list]
[*] Solved bugs with door, doors are only opened when all the buttons are pressed.
[/list]