The goal of the game is to find your favourite room in the catacombs.
My newest project is called Mars First Logistics and it’s about delivering lots of awkwardly shaped cargo across a rugged open world using your own mechanical creations!
[img]{STEAM_CLAN_IMAGE}/33815408/17a5e019dffa0cc2242921f2baf81fea745b99c0.png[/img]
I’ve been enjoying the process of making this game. Instead of designing individual levels or puzzles, I’m making a set of toys and seeing what they’re like to play with in the game world, finding and exploring interesting interactions, with just enough direction so the player doesn’t feel lost.
[img]{STEAM_CLAN_IMAGE}/33815408/ae4f50e8b658367ba57a6c8650cd5edd7e6133fd.png[/img]
The game’s graphics are inspired by Lego instruction manuals. The simple black outlines and flat primary colours have a simultaneously playful and utilitarian vibe that I think suits the game. If it looks appealing, give it a [url=https://store.steampowered.com/app/1532200/Mars_First_Logistics/]wishlist[/url] :)
[img]{STEAM_CLAN_IMAGE}/31995658/65b0f8daf0324a57803ffbc1feda5a6e9bbb8934.png[/img]
[previewyoutube=ujdrQrBcrg8;full][/previewyoutube]
https://store.steampowered.com/app/1532200/Mars_First_Logistics/