Anniversary update (1.11)

Godumas

GODUMAS is a co-op horror game for 1-4 players. Explore the strange island, solve location based puzzles, run or sneak your way through local inhabitants and find a way to escape… before you are sacrificed.

Hello everyone! Celebrate with me as I mark a special milestone with this exciting anniversary update. Enjoy new content, thrilling challenges, and improved gameplay as I express my gratitude for your unwavering support. Join the festivities and embark on an unforgettable adventure in this commemorative edition. Thank you for being part of my incredible journey! Your dedication and enthusiasm have been the driving force behind this remarkable journey, and I am forever grateful for the camaraderie you've brought to this adventure. As I celebrate this milestone, know that your presence and engagement have made all the difference. Sadly, every journey must come to an end, and it is with a mix of emotions that I announce this will be the final update for my game. I am moving on to new projects, but rest assured, the memories we've created will forever hold a special place in my heart. [h1]Patch Notes:[/h1] [h2]Added:[/h2] [list] [*] New enemy: The Sleeper - found in houses and wildlands, triggered by movement or sight. Crouch to avoid. [*] All enemies now wear party hats (limited time). [*] Map anniversary decorations (limited time). [/list] [h2]Changes:[/h2] [list] [*] Adjusted sounds for a more immersive experience. [*] Witch spawns sooner for increased challenge. [*] Adjusted items spawn count. [*] Some improvements to enemy movement and their navigation. [*] Changed description for default item to starting hints. [*] Reduced hint count spawned in map. [*] Removed the ability to change resolution while in-game to prevent players disconnecting. [/list] [h2]Fixes:[/h2] [list] [*] Fixed "The dark knight" achievement. [*] Key holder is now affected by the blessed item. [*] Clipping text in "how to play" corrected. [*] Improved "how to play" descriptions. [*] Fixed "No idea what I’m doing" achievement. [*] Fixed finished game level animation and character positions. [*] Fixed disappearing mouse issue while entering a wrong password to join a game. [*] Fixed witches trap collision with thrown rock for clients. [*] Player placed trap now appears on client. [*] Fixed witch placing traps animation for clients. [*] Players can no longer changed items when in a downed state. [*] Fixed where dead players can heal downed players. [*] Fixed bottle of souls description when buying from trader. [*] Reset default for dodge key bind now works. [/list] [h2]Known Issues:[/h2] [list] [*] Proximity and radio chat may occasionally remain active while playing the game. Players can reset this by pressing the corresponding button. [/list] Keep an eye on my Twitter @MoistDogstudio for future game announcements, as I embark on new endeavors that I hope will bring you as much joy and excitement as this journey has. I extend my heartfelt gratitude to each and every one of you for being part of this wonderful adventure. Your unwavering support has been a constant source of inspiration, and I am humbled by the friendships we've forged along the way. Happy anniversary, my fellow adventurers, and may our paths cross again in new and exciting realms! Yours in gratitude and adventure, Andrius