Animal Rivals update 1.03 now live

Animal Rivals

Do you want to become a real party animal?? Then you must try Animal Rivals - a crazy local-multiplayer game. Find yourself in one of many stages and game modes, pick your favourite animal and fight! Get into Animal Rivals now - a classic party game for up to 4 players is waiting.

Animal Rivals has just been updated to version 1.03 [b]Release Notes:[/b] [b]New Content:[/b] - New Stage Variation in Catcher mode – Castle Bridge Chaos - New Stage in Catcher mode – Brick City [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28434399/73dedf5621bae6525482732774732112d4da6916.jpg[/img] - New Stage in Runner mode – The Stadium [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28434399/0ac291d624273283ae04ae63107b4f445e9d2069.jpg[/img] [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28434399/8b5578d017b1772bcc0b80396cafea03f7418036.jpg[/img] - New set of sport themed skins for Lion, Pig and Panda [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28434399/78b7bf4c29fb1a1f600170298279d30c6cc75c81.jpg[/img] - New default skin colors for Panda, Trex, Mecha-Dog and Anteater - Catcher – the mode now got power-ups: 1. Grow – player grows in size after catching the power-up 2. Stun All – after catching the power-up all enemies are stunned for 2 seconds - Steam Community – The game now offers collectables: 7 Trading Cards 6 Badges 4 Backgrounds 5 icons [b]Bug Fixes:[/b] - Fixed problem with AI costumes not showing properly on select screen - Fixed a problem with showing wrong next stage image in Tournament Mode [b]Adjustments:[/b] - Collector – specials have been adjusted: 1. Shield now works for 10 seconds instead of 8 2. Stun All now immobilizes enemies for 5 seconds instead of 3 3. Disorientation now works for 7 seconds instead of 6 4. Speed Up and Speed Down now work for 4 seconds instead of 5 - Catcher – better AI in mode – enemies now escape from exploding bomb and try to grab power-up and point balls. They will not cluster together during a round. - Catcher – players now have run animation instead of walk animation - Catcher – added a start timer - Runner – new start positions system - Runner – Mountain Stage is disabled for re-making until further notice - Runner – adjusted UI for players. UI now shows timer in a MM:SS:SsSsSs format. UI in split screen play now is located at better places. - Runner – spikes now have visible dots on ground for better trap awareness - Destroyer – added a start timer - Tournament Mode – button for Next Stage is highlighted as default button in summary - Some sound effects have been added in game or adjusted - Music selected in Select Screen now plays a preview during selection - Game Modes now have blinking timer when close to game end - Game modes are now showing quick tutorial screens before each match on loading screen. Those can be skiped.