Do you want to become a real party animal?? Then you must try Animal Rivals - a crazy local-multiplayer game. Find yourself in one of many stages and game modes, pick your favourite animal and fight! Get into Animal Rivals now - a classic party game for up to 4 players is waiting.
Animal Rivals has just been updated to version 1.03
[b]Release Notes:[/b]
[b]New Content:[/b]
- New Stage Variation in Catcher mode – Castle Bridge Chaos
- New Stage in Catcher mode – Brick City
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28434399/73dedf5621bae6525482732774732112d4da6916.jpg[/img]
- New Stage in Runner mode – The Stadium
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28434399/0ac291d624273283ae04ae63107b4f445e9d2069.jpg[/img]
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28434399/8b5578d017b1772bcc0b80396cafea03f7418036.jpg[/img]
- New set of sport themed skins for Lion, Pig and Panda
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28434399/78b7bf4c29fb1a1f600170298279d30c6cc75c81.jpg[/img]
- New default skin colors for Panda, Trex, Mecha-Dog and Anteater
- Catcher – the mode now got power-ups:
1. Grow – player grows in size after catching the power-up
2. Stun All – after catching the power-up all enemies are stunned for 2 seconds
- Steam Community – The game now offers collectables:
7 Trading Cards
6 Badges
4 Backgrounds
5 icons
[b]Bug Fixes:[/b]
- Fixed problem with AI costumes not showing properly on select screen
- Fixed a problem with showing wrong next stage image in Tournament Mode
[b]Adjustments:[/b]
- Collector – specials have been adjusted:
1. Shield now works for 10 seconds instead of 8
2. Stun All now immobilizes enemies for 5 seconds instead of 3
3. Disorientation now works for 7 seconds instead of 6
4. Speed Up and Speed Down now work for 4 seconds instead of 5
- Catcher – better AI in mode – enemies now escape from exploding bomb and try to grab power-up and point balls. They will not cluster together during a round.
- Catcher – players now have run animation instead of walk animation
- Catcher – added a start timer
- Runner – new start positions system
- Runner – Mountain Stage is disabled for re-making until further notice
- Runner – adjusted UI for players. UI now shows timer in a MM:SS:SsSsSs format. UI in split screen play now is located at better places.
- Runner – spikes now have visible dots on ground for better trap awareness
- Destroyer – added a start timer
- Tournament Mode – button for Next Stage is highlighted as default button in summary
- Some sound effects have been added in game or adjusted
- Music selected in Select Screen now plays a preview during selection
- Game Modes now have blinking timer when close to game end
- Game modes are now showing quick tutorial screens before each match on loading screen. Those can be skiped.