Life under the iron rule of the winged Skyborn race isn’t so bad for Claret Spencer, the star mechanic of a successful airship repair shop, present her with broken machinery and she’s sure to fix it. She’s one of the fortunate ones, not all who live under the watchful eye of the Skyborn are so lucky…Little does she know that her stable,...
Happy Friday everyone!
No game updates here. Just me gushing. First, I just want to thank you from the bottom of my heart. All the players of Echoes, Skyborn, and yes even my oldies, Deadly Sins 1 and 2.
I'm writing this as a bit of a look back or a post mortem on Echoes. Here's something I never thought I'd share publicly: Skyborn is significantly more popular than Echoes of Aetheria. Like... WAY more popular. And sometimes, that bothers me... I felt that I should have progressed as a developer and improved.
But as I've gotten older, I've learned to take a step back whenever I feel the pangs of regret, shame, whatever. To be able to see what's really important.
And what's important here?
I had a LOT of fun making it! And a few people had a lot of fun playing it!
That's what really matters. Did Echoes touch as many people as Skyborn? Not even close. But it still has the same value to me. If just ONE person is deeply moved, motivated, inspired, whisked away to a fantasy world of their own making, what have you. Then that's all that really matters.
That's why I made games after all. Because something else inspired me, whisked ME away to another world, and motivated me to tell my own story, and share my own vision for an epic adventure.
So again, thank you for playing. If even just a little bit. And if it inspired you in any way, I hope that has some positive effect on your life, as games have done for me. Getting lost in a project is one of the most rewarding things an indie developer can do.
Life is short - do what MOVES you. Tell your story. Leave your mark! :)
Sincerely,
Harmonic
Dancing Dragon Games