A beautiful Life Sim Sandbox RPG with Cross-Platform Online COOP set on a tropical Archipelago. Build your farm, grow crops and animals, craft various items, cook dishes, gather resources, build shops and museum to attract visitors, and turn a desolate Island into a prosperous tourist destination!
Hey everyone,
We have a very important announcement to make today: the New Story Update will be delayed. We don’t have a date yet, but we are hoping to release it this month.
The reason for the delay is the complexity of the update. To make sure everything works smoothly, we created a completely new quest system from scratch. The one that we’ve used before didn’t allow us to make big changes to quest generation, rewards, and quest complexity. That’s why a decision to make a totally new system was made. We were positive that it would be ready in November, but testing showed us that there are still quite a few things to polish before we can release it to you, our players.
We are going to launch a public test update as soon as we have a build. You will be able to try the new update before release and help us hunt bugs in public testing because we can’t catch everything with our internal QA, it’s simply not possible for a game of this calibre. We will put out an announcement a few days prior to the release of the public test. The test will be completely optional, so if you want to only play the full experience, you can skip it and wait for the full release, which will come after we fix everything that will be reported to us.
We know that the delay is not ideal, but we don’t want to release a buggy update with the potential to break everyone’s old and new save games. No one wants that. We hope you understand our concerns and reasons for this drastic measure. In return, we can promise that the wait is worth it and the game will see major improvements to its story and questing parts — in both single-player and coop modes.
If you have any questions, you can ask us in the comments for the news, or in our Discord server.
Thank you for always supporting us,
The teams at Meta Publishing and 1M Bits Horde.