Alpha V0.1.37

Alpha V0.1.37 Building [list] [*] Building System Fixes [*] Added the Fence, FenceDoor, FenceShort to the 3rd tab of the building menu [*] Moved Campfire to the 4th [*] Fixed PlantBed, FarmTile pivot points and improved building collision checks [*] Added Scarecrow to the 6th tab also improved it (now can be damaged by the player, displays the HealthBar, FloatingText + Flash Damage material) [*] Other fixes like BeesNiagara effect spawned when the building object is actually built (similar for Cooking Station no audio+niagara until built) [/list] Performance [list] [*] Fixed Locked FPS bug (No longer stays in PauseMenu framerate limit when entering the game from Continue, NewGame or Load). [*] [/list] Inventory [list] [*] Items are no longer duplicated when re-equipping (i.e. arrows). Arrows are now removed correctly from the Inventory when shoot. Stackable Items are now correctly removed from the Inventory (when they are already equipped, i.e. arrows -> 10-4=6 available) [*] Item Equipment Slots are now updated correctly when moving an item to other equipment slot (i.e. consumables). [/list] Consumables [list] [*] Changes to the Consumable Bar - now shows the LB input that needs to be pressed + displays the menu all the time for better tracking. Additionally empty slots are 0.5 opacity. [/list] UI [list] [*] Changes to Quest UI [*] Fixed Squished Icons for Tutorial Prompts [/list] Dialogue [list] [*] Fixed Hazel dialogue when returning after getting glider [/list]