[i]Changelog:[/i]
[u][b]Additions:[/b][/u]
- Built Basic Layout for Sector 3
- New Mainmenu
- New Puzzle at Bunker Entrance Area
- Expanded Foliage to rest of map
- Added Boltcutters
- Added Crosshair
- Added Books to THW
- Added VHS System to THW
- Added Pictures to THW
- Added Language selection
- Added Language „German“
- Added Language „Schwizerdütsch“
- Added Quality preset „Insane“
- Added Flashlight Texture
- Added Flashlight Shake
- Added Light to THW Building
- Added ReHoTra Map Location
- Added S2 Security Office
- Added Lights to F079
- Added RockvilleFM Radio [No narrator yet]
- Added Car Radio
- Added room to S2
- Added SE freightdoor
[u][b]Changes:[/b][/u]
- Optimized DOORS17 for all Aspect-ratios
- Changed S1_C2 Placeholder to Crux
- Changed MainMenu
- Moved Testmaps to „Extras“
- Improved Crux Material
- Changed Bathroom Floor
- Made Fog less dense
- Extended Tree Cull distance
- Adjusted Car Steering
- Changed Car center of mass
- Changed Wall Material for THW Building
- Advanced grabbing system
- Changed the lights to (Partially work)
- Increased Door trigger cooldown
- Changed SE Floor
[u][b]Fixes:[/b][/u]
- Wrong Textures S2
- Reduced RAM usage of DOORS17 system
- Fixed Bathroom wall Tile glitch
- Fixed Crosshair setting (for now)
- Fixed Securityroom Door Triggerbox and opening Angle
- Fixed MainMenu offset