Alpha Patch 0.6.7.0 (Squirrel) Stability Update

Virtual Battlegrounds

Virtual Battlegrounds is a VR Battle Royale built from the ground up for virtual reality. Battle to become the last warrior standing on this dystopian war-crazed island with tactical gun-play, an epic map, and physically controlled locomotion.

Hello [b]Warriors![/b] Big stability patch coming today. After rushing to get season one out we decided to buckle down and focus on bug fixing and performance for our next update. We know that VBG while at it's core has been fun it hasn't been without its issues. This patch should tighten up a lot of those issues. More fixes coming soon. [h1]Full list of patch notes.[/h1] [h2]New Features[/h2] [list] [*] BHaptics Suit Integration [/list] [h2]Quality of life improvements[/h2] [list] [*] Improved kill trading. Should be much less likely to occur, we found an issue in the code that made it twice as likely to occur as it should have been. [*] Directional icon on map for helicopter trajectory. [*] Double the points for winning / losing in ranked games. Should make for faster ranking up. [*] Game uses about 15% less memory. [*] Slight CPU performance increases. More coming soon. [*] Visual improvements to the ladders. [/list] [h2]Bug Fixes[/h2] [list] [*] [b]We've confirmed fixed these internally[/b] [*] Fixed end game card showing victory when you've lost. [*] Fixed scopes on guns dissapearing. [*] Fixed receiving victory before landing in solo games [*] Fixed crashing on lower end GPUs on game launch. [*] Fixed m4/m16 recoil [*] Fixed click sfx when pulling right trigger. [*] Fixed leveling not working [*] Fixed shoulder disjointed on marines. [*] Fixed a bug where players could become invulnerable before game ends. [*] Fixed stat progressions getting stuck [*] Fixed physics based wall throwing [*] Fixed grenades not giving kill credit [*] Fixed grenade launcher not giving kill credit [*] Fixed terrain holes around road network in sandford [*] Fixed glitches with menu UI sliders [*] Fixed bad collision on underwater sand [*] Fixed visible ghost players flying around after death and shooting [*] Fixed being able to bring a gun into the main lobby area [*] Fixed not receiving score in some ranked games [*] Fixed airdrop sometimes not dropping drops inside of zone [*] Fixed AI not dying from grenades sometimes [*] Fixed spawning air drops in the pre match lobby [*] Fixed apples sometimes getting stuck in your hand [*] Fixed holding a gun on death [*] Fixed getting a victory in single player games before bots spawn in some cases. [*] Fixed deagle breaking when switching firing modes [*] Fixed five seven breaking when switching firing modes [*] Fixed sandford hole in terrain near the bridge [*] Fixed map not turning on wrist when angled away from player [*] [b]We suspect we fixed these: (Need help confirming)[/b] [*] Suspected fix hand staying open animated while holding a gun [*] Suspected fix end game card showing victory when you've lost in some squad games [*] Suspected fix gun calibration not saving in some cases [/list] [h2]Player Counts[/h2] [img]{STEAM_CLAN_IMAGE}/32477840/65bc0a9b0aa978aa20770a1582610575481bd1d2.jpg[/img] We know the player counts have dropped a lot. It sucks but we're not giving up on the game anytime soon. In fact it's just the opposite, we're more motivated now then ever to make VBG an awesome game. We're going to start doing weekly events and continue pushing out updates regularly. We believe that VBG can be a top VR Battle Royale and get constant full lobbies again! But we're going to need your help to spread the word. If you're having fun playing VBG tell your friends. We'll plan on doing some free weekends in the future too. Furthermore we have plans to make the game more fun and easier to play with less players too. Bots will be smarter and dropping into matches will be much quicker. No more waiting in the lobby for 5-10 minutes for games. More on that when we drop the next patch. [h2]Play with the Devs[/h2] [img]{STEAM_CLAN_IMAGE}/32477840/dc53ad797d2df5652834edd2f5fcf362b7d3473f.jpg[/img] We're doing a play with the devs event this Saturday at 1PM EST. Come in, squad up, shoot us down or whatever! We meant it when we said see you on the battlefield :D. [h2]Twitch Stream[/h2] As usual we're doing a twitch stream with our updates at 5PM EST today (now if this is just going live). We'll be talking about our plans for the next update, events, player counts, and answering any QA. We're also going to start saving our streams on our youtube channel so you can catch up on them the following week. [h2][url=https://www.twitch.tv/cyberdreamvr]https://www.twitch.tv/cyberdreamvr [/url][/h2] See you on the battlefield warriors!