[h1][b]Changes[/b][/h1]
[list]
[*] Feedback menu should now send a copy of your Player.log instead of output_log.txt with each submission
[*] Switched Rewired's input method to use SDL2 instead of RawInput in Unity
[*] An experimental GameGoal script was enabled, which was set to show that you've "won" after defeating one boss, and is now disabled. Oops! It was only there for testing.
[/list]