Feature:
You now select a hero before starting the level. There are currently 3 heros with many more planned.
Balancing:
Changed the enemy health curve. Enemies will have more health across the board.
Shop now upgrades automatically when activating merchant tiles. There are now 9 shop levels.
Bugfix:
Fixed bug where powershot sometimes shot directly into the camera.
Quality of life:
Tower damage dealt during the wave is now displayed in the tower edit menu.
Poison, Freeze, Expose, Antiheal, and Gold stacks are now shown on the enemy.