Renown is a fast paced multiplayer survival experience set in a vast and ever changing medieval world. Players begin with nothing, gather resources, build a kingdom and fight to survive in the hopes of becoming renowned across the land.
Alpha 1.3.3
Server Optimizations
Fixed an issue with servers window not refreshing properly
Toggling autoclose off clears the auto behavior now
Added Terracing map features to Algara Isle
Added new Rivers to Algara Isle
Improved the Chat bubble
Fixed some issues with animations
Raid mode gatherphase 15 mins -> 20 and is server configureable
Added more Iron to raid map
Added breakable Pots and Baskets
Fixed some AI pathing issues
Fixed Chatbox turning on when the message isn't supposed to be seen
Added Signages on the roads pointing to Settlements
Added New Research Window
Added New Item description window
Added New Recipe window
Added new NPCs
New Reclaimer Forge Model
New MOTD menu
Fixed Building menu not showing construction resources
Fixed Archer loadouts not spawning with arrows
Fixed peaceful mode canceling out when using attacks that aren't bound to LMB
Fixed Siege Timer indicator
Alpha 1.3.2
Reworked Tech Tree
Fixed an issue with resource nodes not spawning
Added the building optimizer
Fixed audio occlusion issues
Algara Isle updates
Fixed inventory showing in research menu
Fixed reclaimer forge not being placeable
You can split stacks by holding shift and left clicking now
Fixed an issue where team selection wasn't loading properly in team modes
Fixed some building placement issues
Raid mode improvements
Added more starting resources
Added gold ingots in banners to move them once easily
Added starting components
Players in raid mode can now spawn on unclaimed team owned beds that aren't on spawn cooldown
Added tier indicator to workbench indicators
Chat requires a player to validate first
Fixed campfires being required for some recipes
Added additional logging for admins
Technical debt clean up
You can assign marker colors for players/friends in the settings menu now
Added last used code button to code locks
Added a chat bubble to players who are typing, and a talking animation
Added a heart beat sound effect when low on hp
Fixed server travel breaking servers
Fixed melee attacks not cancelling peaceful mode
Alpha 1.3.1
Fixed AI melee attack hit detection
Fixed last bandage not being applied
Fixed fire arrows being pickup able
Fixed issues with arrows bouncing off surfaces
Unowned buildings show their hp bar now
Reduced Zweihander size slightly
Fixed issue with vanity mode allowing players to switch to melee mode
Fixed stamina costing twice for ground hits
Tweaked resource rates from nodes
Reduced champion loot
Fixed npcs switching weapons when staggered
Players can no longer repair items while in combat
Lots of landscape fixes
Fixed new river areas not slowing down players
New POIs have been polished up
Added a Reverb effect for being indoors
New sound effects
Fixed an issue with sound looping when moving vehicles
Spear was buffed
New Tech Tree
New Ocean mesh
Fixed issues with the chat box not going away
Admin fixes
Added r.HZBOcclusion toggle to video menu
Triangle Half wall meshes added
Fixed a duping bug
Fixed building destruction not being synced sometimes
Improved player reporting functionality